<?xml version="1.0" encoding="UTF-8"?>
<otrunk id="2767fe20-6c7d-11dc-8314-0800200c9a66">
  <imports>
    <import class="org.concord.data.state.OTDataStore" />
    <import class="org.concord.data.state.OTDataChannelDescription" />
    <import class="org.concord.data.state.OTDataField" />
    <import class="org.concord.data.state.OTDataTable" />
    <import class="org.concord.datagraph.state.OTDataGraph" />
    <import class="org.concord.datagraph.state.OTDataAxis" />
    <import class="org.concord.datagraph.state.OTDataGraphable" />
    <import class="org.concord.datagraph.state.OTDataCollector" />
    <import class="org.concord.datagraph.state.OTMultiDataGraph" />
    <import class="org.concord.datagraph.state.OTPluginView" />
    <import class="org.concord.datagraph.state.OTDataBarGraphable" />
    <import class="org.concord.framework.otrunk.view.OTFrame" />
    <import class="org.concord.framework.otrunk.wrapper.OTBlob" />
    <import class="org.concord.graph.util.state.OTDrawingTool" />
    <import class="org.concord.graph.util.state.OTDrawingStamp" />
    <import class="org.concord.graph.util.state.OTDrawingImageIcon" />
    <import class="org.concord.graph.util.state.OTDrawingShape" />
    <import class="org.concord.graph.util.state.OTDrawingTool2" />
    <import class="org.concord.graph.util.state.OTPointTextLabel" />
    <import class="org.concord.otrunk.OTInclude" />
    <import class="org.concord.otrunk.OTSystem" />
    <import class="org.concord.otrunk.browser.mozswing.OTMozSwing" />
    <import class="org.concord.otrunk.overlay.OTOverlay" />
    <import class="org.concord.otrunk.script.ui.OTScriptObject" />
    <import class="org.concord.otrunk.script.ui.OTScriptVariable" />
    <import class="org.concord.otrunk.script.ui.OTScriptVariableComponent" />
    <import class="org.concord.otrunk.script.ui.OTScriptVariableView" />
    <import class="org.concord.otrunk.script.js.OTJavascript" />
    <import class="org.concord.otrunk.script.OTScriptEngineBundle" />
    <import class="org.concord.otrunk.script.OTScriptEngineEntry" />
    <import class="org.concord.otrunk.udl.OTAuthorNote" />
    <import class="org.concord.otrunk.udl.OTUDLLabPage" />
    <import class="org.concord.otrunk.udl.coach.OTUDLCoach" />
    <import class="org.concord.otrunk.udl.coach.OTUDLCoachGroup" />
    <import class="org.concord.otrunk.udl.coach.OTUDLCoachStatement" />
    <import class="org.concord.otrunk.udl.OTUDLMenuRule" />
    <import class="org.concord.otrunk.udl.document.OTDefinition" />
    <import class="org.concord.otrunk.udl.document.OTDefinitionList" />
    <import class="org.concord.otrunk.udl.document.OTDefinitionManager" />
    <import class="org.concord.otrunk.udl.document.OTUDLCompoundDoc" />
    <import class="org.concord.otrunk.udl.document.OTUDLDocumentViewConfig" />
    <import class="org.concord.otrunk.udl.friction.OTFrictionModel" />
    <import class="org.concord.otrunk.graph.OTDataCollectorViewConfig" />
    <import class="org.concord.otrunk.udl.question.OTUDLQuestion" />
    <import class="org.concord.otrunk.udl.question.OTUDLLeveledQuestions" />
    <import class="org.concord.otrunk.udl.question.OTUDLQuestionViewConfig" />
    <import class="org.concord.otrunk.udl3.OTUDLMenu" />
    <import class="org.concord.otrunk.udl3.OTUDLContainer" />
    <import class="org.concord.otrunk.udl3.OTUDLSection" />
    <import class="org.concord.otrunk.ui.OTButton" />
    <import class="org.concord.otrunk.ui.OTCardContainer" />
    <import class="org.concord.otrunk.ui.OTChoice" />
    <import class="org.concord.otrunk.ui.OTChoiceMultiple" />
    <import class="org.concord.otrunk.ui.OTImage" />
    <import class="org.concord.otrunk.ui.OTImageMap" />
    <import class="org.concord.otrunk.ui.OTModeSwitcher" />
    <import class="org.concord.otrunk.ui.OTText" />
    <import class="org.concord.otrunk.ui.OTPlacement"/>
    <import class="org.concord.otrunk.ui.OTPlacementContainer"/>
    <import class="org.concord.otrunk.ui.snapshot.OTSnapshot" />
    <import class="org.concord.otrunk.ui.snapshot.OTSnapshotButton" />
    <import class="org.concord.otrunk.ui.snapshot.OTSnapshotAlbum" />
    <import class="org.concord.otrunk.ui.snapshot.OTSnapshotChooser" />
    <import class="org.concord.otrunk.ui.swing.OTChoiceViewConfig" />
    <import class="org.concord.otrunk.util.OTSharingBundle" />
    <import class="org.concord.otrunk.view.OTObjectEditViewConfig" />
    <import class="org.concord.otrunk.view.OTViewChild" />
    <import class="org.concord.otrunk.view.OTViewEntry" />
    <import class="org.concord.otrunk.view.OTViewBundle" />
    <import class="org.concord.otrunk.view.OTViewMode" />
    <import class="org.concord.otrunk.view.document.OTCompoundDoc" />
    <import class="org.concord.otrunk.view.document.OTCssText" />
    <import class="org.concord.otrunk.view.prototype.OTPrototypeViewEntry" />
    <import class="org.concord.otrunk.view.prototype.OTPrototypeEventController" />
    <import class="org.concord.otrunk.view.prototype.OTPrototypeMapEntry" />
    <import class="org.concord.otrunknl4.OTNLogoModel" />
    <import class="org.concord.otrunkphet.balloons.OTPhetBalloonsModel" />
    <import class="org.concord.otrunkcck.OTCCKModel" />
    <import class="org.concord.sensor.state.OTDeviceConfig" />
    <import class="org.concord.sensor.state.OTExperimentRequest" />
    <import class="org.concord.sensor.state.OTInterfaceManager" />
    <import class="org.concord.sensor.state.OTSensorDataProxy" />
    <import class="org.concord.sensor.state.OTSensorRequest" />
    <import class="org.concord.sensor.state.OTZeroSensor" />
    <import class="org.concord.otrunk.udl.OTUDLNavBar"/>
    <import class="org.concord.otrunk.udl.question.OTUDLQuestion" />
    <import class="org.concord.otrunk.udl.OTZoom" />
    <import class="org.concord.otrunk.udl.OTZoomTransform" />
    <import class="org.concord.otrunkmw.OTModelerPage" />
    <import class="org.concord.otrunk.ui.OTSoundPlayer" />
    <import class="org.concord.otrunk.util.OTReference" />
  </imports>
  <objects>
    <OTSystem local_id="system">
      <includes>
        <OTInclude href="global-imports/udl-view-bundle-nav.otml" />
      </includes>
      <bundles>
        <object refid="8d880970-c22a-11dc-95ff-0800200c9a66" />
        <OTScriptEngineBundle>
          <engines>
            <OTScriptEngineEntry objectClass="org.concord.otrunk.script.js.OTJavascript" engineClass="org.concord.otrunk.script.js.OTJavascriptEngine" />
          </engines>
        </OTScriptEngineBundle>
        <OTSharingBundle>
          <sharedObjects>
            <OTDataCollector id="d92b2983-8947-11dc-8cc4-df44ebcd54b4" name="prediction" title="Force Prediction Graph" autoScaleEnabled="true">
              <source>
                <OTDataGraphable name="Prediction" connectPoints="true" yColumn="1" drawMarks="false" color="16711731" xColumn="0" lineWidth="2.0" controllable="true">
                  <dataStore>
                    <OTDataStore local_id="force-prediction-ds" numberChannels="2" />
                  </dataStore>
                </OTDataGraphable>
              </source>
              <xDataAxis>
                <OTDataAxis max="60.0" units="s" min="0.0" label="Time" />
              </xDataAxis>
              <yDataAxis>
                <OTDataAxis max="4.0" units="N" min="-4.0" label="Force" />
              </yDataAxis>
            </OTDataCollector>
            <OTDataCollector id="987be8a0-8948-11dc-8cc4-df44ebcd54b4" name="Force - Three bottles" title="Force Sensor Graph" autoScaleEnabled="true" multipleGraphableEnabled="true">
              <source>
                <OTDataGraphable name="Three bottles" connectPoints="true" yColumn="1" drawMarks="false" color="52428" xColumn="0" lineWidth="2.0">
                  <dataProducer>
                    <OTSensorDataProxy id="987be8a0-8948-11dc-8cc4-df44ebcd54b4/source/dataProducer" name="dataproducer">
                      <request>
                        <OTExperimentRequest period="0.01">
                          <sensorRequests>
                            <OTSensorRequest stepSize="0.01" type="5" unit="N" port="0" requiredMax="4.0" displayPrecision="-2" requiredMin="-4.0" />
                          </sensorRequests>
                        </OTExperimentRequest>
                      </request>
                      <zeroSensor>
                        <OTZeroSensor local_id="zero-force-3" sensorIndex="0" />
                      </zeroSensor>
                    </OTSensorDataProxy>
                  </dataProducer>
                  <dataStore>
                    <OTDataStore id="987be8a0-8948-11dc-8cc4-df44ebcd54b4/source/dataStore" dt="0.01" numberChannels="1">
                      <channelDescriptions>
                        <OTDataChannelDescription name="dt" precision="2" numericData="true" />
                        <OTDataChannelDescription name="" unit="N" precision="-2" numericData="true" />
                      </channelDescriptions>
                    </OTDataStore>
                  </dataStore>
                </OTDataGraphable>
              </source>
              <xDataAxis>
                <OTDataAxis max="60.0" units="s" min="0.0" label="Time" />
              </xDataAxis>
              <yDataAxis>
                <OTDataAxis max="4.0" units="N" min="-4.0" label="Force" />
              </yDataAxis>
            </OTDataCollector>
            <OTDataCollector id="71ac9ad8-8948-11dc-8cc4-df44ebcd54b4" name="Force - Two bottles" title="Force Sensor Graph" autoScaleEnabled="true" multipleGraphableEnabled="true">
              <source>
                <OTDataGraphable name="Two bottles" connectPoints="true" yColumn="1" drawMarks="false" color="65280" xColumn="0" lineWidth="2.0">
                  <dataProducer>
                    <OTSensorDataProxy name="dataproducer">
                      <request>
                        <OTExperimentRequest period="0.01">
                          <sensorRequests>
                            <OTSensorRequest stepSize="0.01" type="5" unit="N" port="0" requiredMax="4.0" displayPrecision="-2" requiredMin="-4.0" />
                          </sensorRequests>
                        </OTExperimentRequest>
                      </request>
                      <zeroSensor>
                        <OTZeroSensor local_id="zero-force-2" sensorIndex="0" />
                      </zeroSensor>
                    </OTSensorDataProxy>
                  </dataProducer>
                  <dataStore>
                    <OTDataStore local_id="force-two-ds" dt="0.01" numberChannels="1">
                      <channelDescriptions>
                        <OTDataChannelDescription name="dt" precision="2" numericData="true" />
                        <OTDataChannelDescription name="" unit="N" precision="-2" numericData="true" />
                      </channelDescriptions>
                    </OTDataStore>
                  </dataStore>
                </OTDataGraphable>
              </source>
              <xDataAxis>
                <OTDataAxis max="30.0" units="s" min="0.0" label="Time" />
              </xDataAxis>
              <yDataAxis>
                <OTDataAxis max="5.0" units="N" min="-0.0" label="Force" />
              </yDataAxis>
            </OTDataCollector>
            <OTDataCollector id="fe1bcc64-8947-11dc-8cc4-df44ebcd54b4" name="Force with one bottle" title="Force Sensor Graph" multipleGraphableEnabled="true" autoScaleEnabled="true">
              <source>
                <OTDataGraphable name="One bottle" connectPoints="true" yColumn="1" drawMarks="false" color="3355647" xColumn="0" lineWidth="2.0">
                  <dataProducer>
                    <OTSensorDataProxy id="fe1bcc64-8947-11dc-8cc4-df44ebcd54b4/source/dataProducer" name="dataproducer">
                      <request>
                        <OTExperimentRequest period="0.01">
                          <sensorRequests>
                            <OTSensorRequest stepSize="0.01" type="5" unit="N" port="0" requiredMax="4.0" displayPrecision="-2" requiredMin="-4.0" />
                          </sensorRequests>
                        </OTExperimentRequest>
                      </request>
                      <zeroSensor>
                        <OTZeroSensor local_id="zero-force-1" sensorIndex="0" />
                      </zeroSensor>
                    </OTSensorDataProxy>
                  </dataProducer>
                  <dataStore>
                    <OTDataStore local_id="force-one-ds" dt="0.01" numberChannels="1">
                      <channelDescriptions>
                        <OTDataChannelDescription name="dt" precision="2" numericData="true" />
                        <OTDataChannelDescription name="" unit="N" precision="-2" numericData="true" />
                      </channelDescriptions>
                    </OTDataStore>
                  </dataStore>
                </OTDataGraphable>
              </source>
              <xDataAxis>
                <OTDataAxis max="30.0" units="s" min="0.0" label="Time" />
              </xDataAxis>
              <yDataAxis>
                <OTDataAxis max="5.0" units="N" min="-0.0" label="Force" />
              </yDataAxis>
              <graphables>
                <OTDataGraphable name="One bottle" connectPoints="true" yColumn="1" drawMarks="false" color="3355647" xColumn="0" lineWidth="2.0" locked="true">
                  <dataProducer>
                    <object refid="fe1bcc64-8947-11dc-8cc4-df44ebcd54b4/source/dataProducer" />
                  </dataProducer>
                  <dataStore>
                    <object refid="${force-one-ds}" />
                  </dataStore>
                </OTDataGraphable>
              </graphables>
            </OTDataCollector>
            <OTDataCollector id="f7971278-21d0-11dd-883b-015dfae2d4ec" name="Force - one bottle" title="Force Sensor Graph" autoScaleEnabled="true" multipleGraphableEnabled="true">
              <source>
                <OTDataGraphable name="one bottle" connectPoints="true" yColumn="1" drawMarks="false" color="13107" xColumn="0" lineWidth="2.0">
                  <dataProducer>
                    <OTSensorDataProxy id="f7971278-21d0-11dd-883b-015dfae2d4ec/source/dataProducer" name="dataproducer">
                      <request>
                        <OTExperimentRequest period="0.01">
                          <sensorRequests>
                            <OTSensorRequest stepSize="0.01" type="5" unit="N" port="0" requiredMax="4.0" displayPrecision="-2" requiredMin="-4.0" />
                          </sensorRequests>
                        </OTExperimentRequest>
                      </request>
                      <zeroSensor>
                        <OTZeroSensor sensorIndex="0" />
                      </zeroSensor>
                    </OTSensorDataProxy>
                  </dataProducer>
                  <dataStore>
                    <OTDataStore id="f7971278-21d0-11dd-883b-015dfae2d4ec/source/dataStore" dt="0.01" numberChannels="1">
                      <channelDescriptions>
                        <OTDataChannelDescription name="dt" precision="2" numericData="true" />
                        <OTDataChannelDescription name="" unit="N" precision="-2" numericData="true" />
                      </channelDescriptions>
                    </OTDataStore>
                  </dataStore>
                </OTDataGraphable>
              </source>
              <xDataAxis>
                <OTDataAxis max="30.0" units="s" min="0.0" label="Time" />
              </xDataAxis>
              <yDataAxis>
                <OTDataAxis max="5.0" units="N" min="-0.0" label="Force" />
              </yDataAxis>
            </OTDataCollector>
            <OTDataCollector name="Force - two" title="Force Sensor Graph" multipleGraphableEnabled="true" autoScaleEnabled="true">
              <source>
                <OTDataGraphable name="two bottles" connectPoints="true" yColumn="1" drawMarks="false" color="16711680" xColumn="0" lineWidth="2.0">
                  <dataProducer>
                    <OTSensorDataProxy name="dataproducer">
                      <request>
                        <OTExperimentRequest period="0.01">
                          <sensorRequests>
                            <OTSensorRequest stepSize="0.01" type="5" unit="N" port="0" requiredMax="4.0" displayPrecision="-2" requiredMin="-4.0" />
                          </sensorRequests>
                        </OTExperimentRequest>
                      </request>
                      <zeroSensor>
                        <OTZeroSensor sensorIndex="0" />
                      </zeroSensor>
                    </OTSensorDataProxy>
                  </dataProducer>
                  <dataStore>
                    <OTDataStore dt="0.01" numberChannels="1">
                      <channelDescriptions>
                        <OTDataChannelDescription name="dt" precision="2" numericData="true" />
                        <OTDataChannelDescription name="" unit="N" precision="-2" numericData="true" />
                      </channelDescriptions>
                    </OTDataStore>
                  </dataStore>
                </OTDataGraphable>
              </source>
              <xDataAxis>
                <OTDataAxis max="30.0" units="s" min="0.0" label="Time" />
              </xDataAxis>
              <yDataAxis>
                <OTDataAxis max="5.0" units="N" min="-0.0" label="Force" />
              </yDataAxis>
              <graphables>
                <OTDataGraphable name="one bottle" connectPoints="true" yColumn="1" drawMarks="false" color="13107" xColumn="0" lineWidth="2.0" locked="true">
                  <dataProducer>
                    <object refid="f7971278-21d0-11dd-883b-015dfae2d4ec/source/dataProducer" />
                  </dataProducer>
                  <dataStore>
                    <object refid="f7971278-21d0-11dd-883b-015dfae2d4ec/source/dataStore" />
                  </dataStore>
                </OTDataGraphable>
                <OTDataGraphable name="one bottle" connectPoints="true" yColumn="1" drawMarks="false" color="13107" xColumn="0" lineWidth="2.0" locked="true">
                  <dataProducer>
                    <object refid="f7971278-21d0-11dd-883b-015dfae2d4ec/source/dataProducer" />
                  </dataProducer>
                  <dataStore>
                    <object refid="f7971278-21d0-11dd-883b-015dfae2d4ec/source/dataStore" />
                  </dataStore>
                </OTDataGraphable>
                <OTDataGraphable name="Three bottles" connectPoints="true" yColumn="1" drawMarks="false" color="52428" xColumn="0" lineWidth="2.0" locked="true">
                  <dataProducer>
                    <object refid="987be8a0-8948-11dc-8cc4-df44ebcd54b4/source/dataProducer" />
                  </dataProducer>
                  <dataStore>
                    <object refid="987be8a0-8948-11dc-8cc4-df44ebcd54b4/source/dataStore" />
                  </dataStore>
                </OTDataGraphable>
              </graphables>
            </OTDataCollector>
            <OTDataCollector id="202483dd-21d4-11dd-883b-015dfae2d4ec" name="two bottles" title="Force Sensor Graph" multipleGraphableEnabled="true" autoScaleEnabled="true">
              <source>
                <OTDataGraphable name="two bottles" connectPoints="true" yColumn="1" drawMarks="false" color="255" xColumn="0" lineWidth="2.0">
                  <dataProducer>
                    <OTSensorDataProxy name="dataproducer">
                      <request>
                        <OTExperimentRequest period="0.01">
                          <sensorRequests>
                            <OTSensorRequest stepSize="0.01" type="5" unit="N" port="0" requiredMax="4.0" displayPrecision="-2" requiredMin="-4.0" />
                          </sensorRequests>
                        </OTExperimentRequest>
                      </request>
                      <zeroSensor>
                        <OTZeroSensor sensorIndex="0" />
                      </zeroSensor>
                    </OTSensorDataProxy>
                  </dataProducer>
                  <dataStore>
                    <OTDataStore dt="0.01" numberChannels="1">
                      <channelDescriptions>
                        <OTDataChannelDescription name="dt" precision="2" numericData="true" />
                        <OTDataChannelDescription name="" unit="N" precision="-2" numericData="true" />
                      </channelDescriptions>
                    </OTDataStore>
                  </dataStore>
                </OTDataGraphable>
              </source>
              <xDataAxis>
                <OTDataAxis max="30.0" units="s" min="0.0" label="Time" />
              </xDataAxis>
              <yDataAxis>
                <OTDataAxis max="5.0" units="N" min="-0.0" label="Force" />
              </yDataAxis>
              <graphables>
                <OTDataGraphable name="one bottle" connectPoints="true" yColumn="1" drawMarks="false" color="13107" xColumn="0" lineWidth="2.0" locked="true">
                  <dataProducer>
                    <object refid="f7971278-21d0-11dd-883b-015dfae2d4ec/source/dataProducer" />
                  </dataProducer>
                  <dataStore>
                    <object refid="f7971278-21d0-11dd-883b-015dfae2d4ec/source/dataStore" />
                  </dataStore>
                </OTDataGraphable>
              </graphables>
            </OTDataCollector>
          </sharedObjects>
        </OTSharingBundle>
        <OTInterfaceManager>
          <deviceConfigs>
            <OTDeviceConfig configString="none" deviceId="10" />
          </deviceConfigs>
        </OTInterfaceManager>
      </bundles>
      <overlays>
        <object refid="6cc8e2b0-c44e-11dc-95ff-0800200c9a66" />
        <OTOverlay>
          <deltaObjectMap>
            <entry key="${authoring_script.js}">
              <OTJavascript src="http://continuum.concord.org/otrunk/examples/UDL/scripts/student_script.js" />
            </entry>
          </deltaObjectMap>
        </OTOverlay>
        <OTOverlay>
          <deltaObjectMap>
            <entry key="175ae3d0-e610-11dc-95ff-0800200c9a66">
              <OTCompoundDoc name="top-menu" showEditBar="false">
                <bodyText>
                  <div class="top-menu">
                    <table>
                      <tr>
                        <td>
                          <object refid="${system}" viewid="textsize-choice-view" />
                        </td>
                      </tr>
                    </table>
                  </div>
                </bodyText>
              </OTCompoundDoc>
            </entry>
          </deltaObjectMap>
        </OTOverlay>
      </overlays>
      <root>
            <OTCardContainer local_id="section-card-container" loadViewOnlyOnDemand="true" closeViewOnExit="false">
              <cards>
                <OTUDLSection local_id="section_0" name="Home" isComputerBased="false" isIntroduction="false" isMath="false" isPosttest="false" isPretest="false" isReading="false" isWrapup="false">
                  <!-- 
                  <header>
                    <OTCompoundDoc showEditBar="false">
                      <bodyText>
                        <div class="activity-title"><div style="text-align: center;">UDL Friction</div></div>
                      </bodyText>
                    </OTCompoundDoc>
                  </header>
                  -->
                  <content>
                  	<OTUDLLabPage>
                  		<backgroundImage>
                  			<OTBlob src="images/udl-lab-3.png"/>
                  		</backgroundImage>
                  		<map>
                  			<OTPlacementContainer>
                  				<placements>
	                  				<OTPlacement name="Introduction" x="78" y="110" height="150" width="130">
	                  					<components>
	                  						<object refid="${section_2}"/>
	                  					</components>
	                  				</OTPlacement>
	                  				<OTPlacement name="Math" x="368" y="120" height="150" width="130">
	                  					<components>
	                  						<object refid="${section_8}"/>
	                  					</components>
	                  				</OTPlacement>
	                  				<OTPlacement name="Story" x="700" y="150" height="150" width="130">
	                  					<components>
	                  						<object refid="${section_3}"/>
	                  					</components>
	                  				</OTPlacement>
	                  				<OTPlacement name="Computer" x="130" y="280" height="150" width="130">
	                  					<components>
	                  						<object refid="${section_5}"/>
	                  						<object refid="${section_7}"/>
	                  					</components>
	                  				</OTPlacement>
	                  				<OTPlacement name="Bench" x="540" y="350" height="180" width="150">
	                  					<components>
	                  						<object refid="${section_4}"/>
	                  						<object refid="${section_6}"/>
	                  					</components>
	                  				</OTPlacement>
                  				</placements>
                  			</OTPlacementContainer>
                  		</map>
                  		<cardContainer>
                  			<object refid="${section-card-container}"/>
                  		</cardContainer>
                  	</OTUDLLabPage>
                  </content>
                  <footer>
                  </footer>
                </OTUDLSection>
                <OTUDLSection local_id="section_1" name="Pre-test" isComputerBased="false" isIntroduction="false" isMath="false" isPosttest="false" isPretest="true" isReading="false" isWrapup="false">
                  <header>
                    <OTCompoundDoc id="2767fe20-6c7d-11dc-8314-0800200c9a66!/section_1/header" showEditBar="false">
                      <bodyText>
                        <div class="title">Pre-test</div>
                      </bodyText>
                    </OTCompoundDoc>
                  </header>
                  <content>
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                                  What does friction do?
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                                  Friction is the name given to the force that makes something slow 
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                                  Friction produces heat energy.
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                                  Friction always slows things down that are moving.
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                                        "I'm bored!" said Martin.
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                                        "Me, too!" said Emily.
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                                  "Now children, school has only been out for a week," said their 
          mother. "Surely you can't be bored so soon!"
                                  <br />
                                  <br />
                                  "There's 
          nothing to do," said Emily.
                                  <br />
                                  <br />
                                  "All our friends are at 
          camp," said Martin.
                                  <br />
                                  <br />
                                  "Well," said their mother, "you're 
          going to do something much better than camp! Next week you're going 
          to visit your friend Albert. The week after that you'll stay with 
          Jennifer."
                                  <br />
                                  <br />
                                  "What's so great about Albert and Jennifer?" 
          asked Martin. "We haven't seen them since they were little kids."
                                  <br />
                                  <br />
                                  "You 
          were little kids too back then," reminded their mother. "You all are 
          almost the same age. Besides it's not just Albert and Jennifer who 
          are exciting – it's where they live! Albert lives in Sticky World 
          and Jennifer lives in Slippery World. Just wait till you see what 
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                                          I predict that
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                                        "Sticky World sounds icky!" said Emily, "Who would want to live in a 
          place where everything sticks together?"
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                                        "Yeah," agreed 
          Martin, "and I bet Slippery World is slimy, too!"
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                                  "You're both 
          wrong," said their mother. "Sticky World and Slippery World are just 
          like here except the friction is different."
                                  <br />
                                  <br />
                                  "What's 
          friction?" asked Martin. He thought he knew, but he wasn't sure.
                                  <br />
                                  <br />
                                  "Friction 
          is the force that keeps things from slipping and sliding on each 
          other," explained Emily. "Like sandpaper."
                                  <br />
                                  <br />
                                  "What 
          do you mean, like sandpaper?"
                                  <br />
                                  <br />
                                  "Remember when we sanded 
          that old rocking chair?" asked Emily. "Remember how hard we had to 
          push to slide the sandpaper up and down?"
                                  <br />
                                  <br />
                                  "And it tore," 
          said Albert, "and I got a splinter!"
                                  <br />
                                  <br />
                                  "Right," said 
          Emily. "Well, that's friction."
                                  <br />
                                  <br />
                                  "Sticky World has a 
          lot more friction than we do," said their mother, "and Slippery 
          World has a lot less. That makes things very interesting, you'll 
          see!"
                                  <br />
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                                  "OK," said Martin, "but I hope I don't get another 
          splinter!"
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                                        <div class="subtitle">Chapter 2</div>
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                                        <div class="page-number">4</div>
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                                        A week later Martin and Emily were on the bus to Sticky World.
                                        <br />
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                                        "Notice 
          how slow the bus is going?" asked Martin. He was looking out the 
          window at the trees inching past.
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                                  <br />
                                  "Yeah," 
          agreed Emily, "It's been doing that ever since we entered Sticky 
          World. The motor sounds like it's working really hard, too!"
                                  <br />
                                  <br />
                                  "I 
          hope we make it!" said Martin.
                                  <br />
                                  <br />
                                  Just then the bus driver 
          called out, "Ladies and gentlemen, we're about to make our first 
          stop in Sticky World. Mind your step as you exit the bus – things 
          are a little different here from what you're used to!"
                                  <br />
                                  <br />
                                  The 
          bus came to a sudden, lurching stop. Emily and Martin looked out and 
          saw Albert and his mom and dad standing on the sidewalk. They waved 
          to them. Then they got their luggage out of the rack and ran to the 
          front of the bus to be the first ones off.
                                  <br />
                                  <br />
                                  "Careful!" said 
          the bus driver, but Martin and Emily weren't paying attention. They 
          jumped off the bus and tried to run to their friend, but as soon as 
          their feet touched the pavement they stuck there. Martin and Emily 
          fell over and lay on the sidewalk, looking up at Albert who was 
          coming to them as fast as he could.
                                  <br />
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                                  There was something strange about the way Albert was moving. For one 
          thing, he wasn't moving very fast. Also, he was picking his feet up 
          awfully high with every step he took.
                                  <br />
                                  <br />
                                  "Hi!" said Albert, when 
          he finally got close enough to talk without yelling. "I'm glad you 
          made it! Did you have a good trip? Here, let me help you up." Albert 
          held out a hand to Emily and yanked her to her feet. Then he did the 
          same thing for Martin.
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                                        "Don't be embarrassed about falling down like that," Albert 
                said. "Everybody does it the first time. Sticky World takes a 
                little getting used to."
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                                  "You see," he continued, "Sticky World is just like Normal World 
          where you come from, except for one thing: the force of friction is 
          much greater here than in Normal World."
                                  <br />
                                  <br />
                                  "Yeah, Mom 
          warned us about that," said Martin. "She said I might get a 
          splinter!"
                                  <br />
                                  <br />
                                  "A splinter?" Albert looked confused.
                                  <br />
                                  <br />
                                  "Don't 
          mind him," said Emily, "He got a splinter once sanding a chair with 
          sandpaper and now he's convinced that..."
                                  <br />
                                  <br />
                                  "Oh, we don't 
          use sandpaper here," Albert interrupted. "We just use an old rag or 
          something and it works fine. Everything sticks to everything else in 
          Sticky World."
                                  <br />
                                  <br />
                                  "I get it!" said Emily. "That's why our 
          feet stuck to the pavement when we got off the bus."
                                  <br />
                                  <br />
                                  "And 
          we tripped!" said Martin. He was inspecting a scrape on his elbow 
          that he'd gotten when he fell.
                                  <br />
                                  <br />
                                  "I saw," said Albert. "I hope 
          you didn't hurt yourselves. Around here you have to learn to walk 
          like this." And he showed them how to pick their feet straight up so 
          they wouldn't get stuck.
                                  <br />
                                  <br />
                                  "This stinks!" said Martin. He said 
          it softly, but Albert heard him anyway.
                                  <br />
                                  <br />
                                  "Oh, no, it doesn't!" 
          he said. "Wait till you see all the neat things you can do in Sticky 
          World!"
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                                        <div class="subtitle">Chapter 3</div>
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                                      <td>As soon as Martin and Emily had met Albert's parents they all 
                piled into their car and took off for home. On the way, Martin 
                and Emily noticed that the car was going awfully slowly even 
                though the engine was roaring and the road was perfectly flat. 
                They were getting sadder and sadder – what fun could you have 
                in a world where everything stuck together like this?</td>
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                                  <br />
                                  Albert's father tried to cheer them up. "How do you like our new 
          car?" he asked. "We're getting great mileage – three miles to the 
          gallon on the highway!"
                                  <br />
                                  <br />
                                  "That's nothing," said Martin. 
          "My dad's hybrid goes 45 miles on a gallon of gas."
                                  <br />
                                  <br />
                                  "Oh, 
          but that's in Normal World," said Albert's father. "Around here most 
          cars don't do much better than one mile to the gallon."
                                  <br />
                                  <br />
                                  "What 
          a ripoff!" said Emily. "I bet you pay the same for gasoline as we 
          do, but you don't get as much out of it. That's not fair!"
                                  <br />
                                  <br />
                                  "You're 
          right about that," Albert chimed in. "A gallon of gasoline costs 
          about the same here as in your world ‘cause there's just as much 
          energy in it. But here we seem to lose a lot of the energy somehow."
                                  <br />
                                  <br />
                                  "Oh, 
          we don't lose it," said his dad.
                                  <b>"We just don't use it very 
          efficiently here."</b>
                                  <br />
                                  <br />
                                  "A lot of the energy in the 
          gasoline goes into heat," Albert's mother explained.
                                  <b>"That's 
          what happens when there's friction. Things slow down and their 
          energy turns into heat."</b>
                                  <br />
                                  <br />
                                  "I don't get it," said 
          Emily. Sticky World was getting stranger by the minute. She was 
          beginning to feel homesick already.
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                                        <div class="page-number">7</div>
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                                        "I think I understand," Martin said. "It's like when it's 
                really cold and you've lost your gloves..."
                                        <br />
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                                        "You're 
                always losing your gloves!" said his sister.
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                                  "No, it was just that one time. Anyway, when your hands get really 
          cold like they did that time, you can rub them together to warm them 
          up."
                                  <br />
                                  <br />
                                  "Very good, Martin!" said Albert's mom. "That's a 
          good example of what happens when friction turns motion into heat!"
                                  <br />
                                  <br />
                                  "And 
          in Sticky World it really works well!" said Albert. "Try it!"
                                  <br />
                                  <br />
                                  So 
          Martin and Emily tried rubbing their hands together. They were 
          surprised at how hard it was to move them against each other. After 
          a very short while, though, they had to stop.
                                  <br />
                                  <br />
                                  "Wow!" said 
          Martin. "It feels as though my hands are burning up!"
                                  <br />
                                  <br />
                                  "I 
          bet you could start a fire real easily here by just rubbing two 
          sticks together," said Emily.
                                  <br />
                                  <br />
                                  "Oh, yes," said Albert, 
          "we do that all the time. We never use matches in Sticky World."
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                                        <div class="page-number">8</div>
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                                      <td>After what seemed like an hour they finally got to Albert's house. 
          As they pulled into the driveway, Martin and Emily could see that it 
          was a very pretty house, made of brick and two stories high with an 
          extra room way at the top where the chimney came out. There were 
          boxes under every window full of red and yellow flowers, and a tall 
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                                  <br />
                                  "That's my room," said Albert, pointing to the little room at the top. 
          "Watch how I get to it."
                                  <br />
                                  <br />
                                  Albert walked over to the 
          house and then a surprising thing happened! Albert walked right up 
          the wall, using his hands and feet like Spiderman! Martin and Emily 
          were amazed!
                                  <br />
                                  <br />
                                  In no time at all, Albert had reached the roof 
          of the house. He walked along the wall sideways until he came to his 
          room. Then he opened the window with one hand, holding on with the 
          other. He crawled in, turned around, and reappeared at the window, 
          smiling down at them and waving.
                                  <br />
                                  <br />
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                                  <br />
                                  "How did you do that?" yelled Emily. "What are you, some kind of 
          acrobat?"
                                  <br />
                                  <br />
                                  "Anyone can do it," Albert called down. "Come 
          on, you try!"
                                  <br />
                                  <br />
                                  So they did. It was a little scary at 
          first, but Emily and Martin found that it was really pretty easy to 
          walk up and down walls in Sticky World. It wasn't quite as good as 
          being Spiderman, but almost. Their hands and feet did slip a little 
          on the wooden walls of the house, but if they found rough spots they 
          could hold on to them and pull themselves up. They spent the rest of 
          the afternoon practicing, and pretty soon they were almost as good 
          as Spiderman himself.
                                  <br />
                                  <br />
                                  Maybe Sticky World wasn't going to be 
          too bad, after all!
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                                        <div class="subtitle">Chapter 5</div>
                                      </td>
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                                        <div class="page-number">9</div>
                                      </td>
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                                      <td>
                                        The week had gone by incredibly quickly.
                                        <br />
                                        <br />
                                        "Goodbye," said 
          Emily. "I had a wonderful time!"
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                                  <br />
                                  "Me, too!" 
          said Martin. "It's going to feel strange going back to not sticking 
          to things."
                                  <br />
                                  <br />
                                  "I can't imagine what that's like," said 
          Albert, who had lived his whole life in Sticky World. "I'd probably 
          fall down all the time."
                                  <br />
                                  <br />
                                  "That may happen to us, too," 
          said Emily. "Remember, we're not going home yet. We're going 
          directly from here to our friend Jennifer's house. She lives in 
          Slippery World where there's practically no friction at all. I 
          wonder what that will be like."
                                  <br />
                                  <br />
                                  "Here comes your bus," 
          said Albert's mother. "Do you have all your stuff with you? Do you 
          have your tickets?"
                                  <br />
                                  <br />
                                  Martin and Emily got on the bus. 
          "Have a good time," said Albert's mother. "I'm sure you'll find 
          interesting things to do in Slippery World!"
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                                        <div class="subtitle">Chapter 6</div>
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                                      <td>"I'm going to be really careful getting off the bus this time," said 
          Emily. They had just stopped at Slippery World. Emily and Martin 
          could see Jennifer waving at them madly. She was trying to say 
          something, but they couldn't hear her through the bus window.</td>
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                                  <br />
                                  "Watch your 
          step!" said the bus driver, as Martin stepped out of the bus. "It's 
          kind of slippery out there!"
                                  <br />
                                  <br />
                                  Oops! Martin was careful, 
          but not careful enough. His feet slipped out from under him and he 
          sat down rather suddenly. From the bus, the ground where he was 
          sitting had seemed perfectly level, but now that he was sitting on 
          it he found that it sloped slightly. He started to slide downhill, 
          going faster and faster, until he banged up against a wall and 
          stopped. The experience reminded him of the very first time he had 
          been on skis. He fell at the top of the bunny slope and slid all the 
          way down to the bottom.
                                  <br />
                                  <br />
                                  "Look out, here I come!" Emily 
          yelled. She had fallen down, too, and now she was sliding right at 
          Martin. She slammed into the wall beside him. "Oof!" she said.
                                  <br />
                                  <br />
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                                  <br />
                                  "Boy, this place is really dangerous," said Martin. "I wonder how 
          Jennifer can stand it!"
                                  <br />
                                  <br />
                                  "Well, you can ask her," replied 
          Emily, "'cause here she comes."
                                  <br />
                                  <br />
                                  Jennifer was 
          gliding over to them. She was wearing ordinary shoes, but she seemed 
          to be ice skating. It looked very graceful and easy. It also looked 
          like a lot of fun!
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                                      </td>
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                                        <div class="page-number">11</div>
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                                      <td>"Welcome to Slippery World!" said Jennifer. "I'm sorry you 
                fell. There's a bit of a hill, I'm afraid. They really should 
                move the bus stop. The tourists are always sliding up against 
                this wall. Are you OK?"</td>
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                                  <br />
                                  Emily's arm was scraped where she had hit the wall, but she said, 
          "No, I'm fine."
                                  <br />
                                  <br />
                                  Martin said, "I guess we're going 
          to have to learn to walk all over again."
                                  <br />
                                  <br />
                                  "It's not 
          hard," said Jennifer. "You just dig your heel in like this and push 
          off." And she demonstrated, gliding away just as if she were on 
          skates. "The thing is," she added, over her shoulder, "there isn't 
          much friction here, so you have to pull or push on something if you 
          want to stop or change direction." She demonstrated by digging in 
          her heel again, making little ruts in the ground and coming to a 
          stop.
                                  <br />
                                  <br />
                                  "It's as though you're wearing heelys!" said Emily.
                                  <br />
                                  <br />
                                  "What 
          are heelys?" asked Jennifer.
                                  <br />
                                  <br />
                                  "You don't know what heelys 
          are?" Martin was amazed. "They're shoes with wheels on them so you 
          can roll places."
                                  <br />
                                  <br />
                                  "Why would you need wheels," asked 
          Jennifer, "when you can just slide?"
                                  <br />
                                  <br />
                                  "Where we come 
          from," Emily tried to explain, "friction keeps you from sliding. The 
          wheels on the heelys roll and that makes it much easier."
                                  <br />
                                  <br />
                                  "Oh, 
          now I remember," said Jennifer. "We learned about friction in 
          school, but I didn't think it was real! It must be very strange to 
          slow down all the time, even when you're not going uphill."
                                  <br />
                                  <br />
                                  "You 
          get used to it," said Martin.
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                                        <div class="page-number">12</div>
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                                      <td>
                                        Martin and Emily practiced "skating" without skates in Slippery 
          World. "You better learn to do it," said Jennifer, "'cause this is 
          how we're getting home."
                                        <br />
                                        <br />
                                        "You mean you didn't drive 
          here?" asked Emily.
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                                  <br />
                                  "No," 
          said Jennifer. "My house and this bus stop are at about the same 
          level and there's a valley in between, so we can coast all the way."
                                  <br />
                                  <br />
                                  "I 
          don't understand," said Martin. "What does a valley have to do with 
          it?"
                                  <br />
                                  <br />
                                  "You'll see," said Jennifer with a smile.
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                                        <div class="subtitle">Chapter 7</div>
                                      </td>
                                      <td align="right">
                                        <div class="page-number">13</div>
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                                        Martin and Emily practiced and practiced until they were 
                pretty good at sliding around in Slippery World. To get moving 
                they learned how to dig the side of their foot in and push off 
                onto the other foot. To turn, all they had to do was lean one 
                way or the other. Stopping was the hardest. When they tried to 
                dig their heels in the way Jennifer had done, they would lose 
                their balance and sit down very suddenly. And then they would 
                continue sliding until they hit something.
                                        <br />
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                                  <br />
                                  It took quite a while for them to get it right, but after an hour or 
          so they were able to slow down and stop without falling – most of 
          the time, anyway!
                                  <br />
                                  <br />
                                  "OK," announced Jennifer, "I think it's time for us to go home now. Follow 
          me." Jennifer pushed off and slid slowly down the sidewalk, looking 
          around to make sure that Emily and Martin were following her. When 
          she got to the corner she dug in her heels expertly, stopped, and 
          waited for them to catch up.
                                  <br />
                                  <br />
                                  "This street leads to my house," 
          she told them. "It dips down a bit, so you'll get going faster and 
          faster, but don't worry – after a while it goes up and that will 
          slow you down. Just keep both feet on the ground, don't try anything 
          fancy, and you'll coast to my house with no effort at all."
                                  <br />
                                  <br />
                                  "How 
          far is it?" Martin wanted to know.
                                  <br />
                                  <br />
                                  "About three miles."
                                  <br />
                                  <br />
                                  "And 
          we can coast the whole way?"
                                  <br />
                                  <br />
                                  "Sure! Sometimes we'll be 
          going pretty fast, like down in the valley, and other times we'll go 
          more slowly, but we'll get there. As long as you don't hit anything!"
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                                        <div class="page-number">14</div>
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                                      <td>And with that Jennifer pushed off just a bit and headed slowly 
                down the street. Martin and Emily followed her cautiously. 
                Although they hadn't noticed it before the street sloped 
                downward just a bit, and without even trying they found that 
                they were going faster and faster.</td>
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                                  <br />
                                  "This must be what Jennifer meant when she talked about going into 
          the 'valley,'" said Emily.
                                  <br />
                                  <br />
                                  "It's not much of a valley!" 
          said Martin.
                                  <br />
                                  <br />
                                  "It's not much, but it's enough to get us going 
          pretty fast, anyway!" said Emily. Indeed, she and Martin were going 
          so fast that she could feel the wind in her face. She started to 
          worry that she was going to hit a tree or something.
                                  <br />
                                  <br />
                                  Emily 
          was just about to try digging in her heels to slow down, when the 
          street started to slope upward. As before, the slope was almost 
          unnoticeable, but the little hill was enough to slow them down.
                                  <br />
                                  <br />
                                  "Whew!" 
          said Emily. "That was scary!"
                                  <br />
                                  <br />
                                  "I hope we make it 
          over the top of this hill," said Martin. "I don't think I know how 
          to skate uphill around here."
                                  <br />
                                  <br />
                                  Jennifer was pretty far in front of them by now, and wouldn't be any help if 
          they stopped and started to slide back down the hill. But that 
          didn't happen. By the time they reached the top of the hill they had 
          slowed almost to a walk, but then they were over it, and as they 
          headed down the other side they started to speed up again.
                                  <br />
                                  <br />
                                  And 
          that's the way it went all the way to Jennifer's house. When they 
          were going downhill they went faster and faster, when they went 
          uphill they slowed down, and when they were on level ground they 
          just slid along at a constant speed. It was a lot of fun and they 
          were almost sorry when, turning a corner, they came upon Jennifer 
          standing to one side of the street in front of a low single story 
          house. She clapped her hands as they skated up, looking at them with 
          a big smile on her face.
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                                        <div class="page-number">15</div>
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                                      <td>They were moving pretty slowly as they approached Jennifer's 
                house, but even so Emily and Martin nearly went sailing past 
                it. "Dig in your heels!" yelled Jennifer. "Otherwise you'll 
                coast right into the next town!"</td>
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                                  <br />
                                  "That was neat!" said Martin as he awkwardly came to a stop several 
          feet beyond the spot where Jennifer stood.
                                  <br />
                                  <br />
                                  "We never even had 
          to skate," said Emily, who had grabbed Jennifer's hand as she slid 
          by. "We just coasted over all those hills."
                                  <br />
                                  <br />
                                  "I 
          know," said Jennifer. "Pretty cool, huh? Still, it's kind of tiring. 
          It's a hot day – why don't we all go inside and my mom will make us 
          an ice cold lemonade."
                                  <br />
                                  <br />
                                  Jennifer's mom was small and 
          pretty. With her long brown hair and brown eyes, she looked like an 
          older copy of Jennifer herself. She must have seen the kids coming 
          down the street because the lemonade was already on the table. Her 
          voice was soft as she asked Martin and Emily how they were enjoying 
          Slippery World so far. They told her how much fun they had had 
          sliding home from the bus stop.
                                  <br />
                                  <br />
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                                  <br />
                                  But Emily, as always, had a question. "I still don't understand," 
          she said, "how come we could coast the whole way here? We could 
          never have done it at home, even on our bikes. Not without peddling."
                                  <br />
                                  <br />
                                  "That's 
          because the bus stop is higher than any other point along the road," 
          explained Jennifer's mom. "So starting from there you had enough 
          stored up energy to make it all the way here without working at it."
                                  <br />
                                  <br />
                                  "There 
          you go with that 'energy' again!" said Martin. "That's all Albert 
          could talk about, too. Energy, energy, energy. What is energy, 
          anyway?"
                                  <br />
                                  <br />
                                  "It's simple," said Jennifer's mom.
                                  <b>"Basically, 
          there are two kinds of energy – the energy you have when you are 
          moving and the energy you have when you're at the top of a hill. Oh, 
          and heat energy, too, of course."</b>
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                                        <div class="page-number">16</div>
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                                      <td>"What about electricity?" said Jennifer. She had just learned about 
          electricity in school that year and she was proud to show off her 
          new knowledge.</td>
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                                  <br />
                                  "Well, yes, 
          there's electricity," said her mom, "and other forms of energy, too, 
          but to answer Martin's question we only need to think about those 
          three:
                                  <b>kinetic energy</b>
                                  , which is due to motion,
                                  <b>potential 
          energy</b>
                                  , which you get by going up a hill, and
                                  <b>heat</b>
                                  ."
                                  <br />
                                  <br />
                                  "So, 
          let's see…" said Martin. He was scrunching up his face as he thought 
          about energy. "At the bus stop, before we started, we had no kinetic 
          energy 'cause we weren't moving yet. But…"
                                  <br />
                                  <br />
                                  Emily 
          chimed in, "But we had lots of potential energy, right? Because we 
          were at the top of a hill."
                                  <br />
                                  <br />
                                  "It isn't a very steep 
          hill," said Martin. "I hardly noticed it at first."
                                  <br />
                                  <br />
                                  "Remember 
          how you slid when you got off the bus?" Jennifer reminded them. "It 
          doesn't take much of a hill to get you sliding all over the place in 
          Slippery World!"
                                  <br />
                                  <br />
                                  "OK, OK," said Martin. He was 
          embarrassed about falling out of the bus and he wanted to change the 
          subject. "So when we slid downhill we were turning potential energy 
          into kinetic energy, right?"
                                  <br />
                                  <br />
                                  "Exactly!" said Jennifer's 
          mom, beaming. "And when you went uphill and slowed down you were 
          changing kinetic energy back into potential energy. You always keep 
          the total amount of energy you started with."
                                  <br />
                                  <br />
                                  "Kind of 
          like the rechargeable batteries in my iPod!" said Emily. "When we go 
          uphill we're storing energy that we can use later on."
                                  <br />
                                  <br />
                                  "But 
          what happens if we hit a hill that's too big?" asked Martin. "What 
          if we can only get partway up?"
                                  <br />
                                  <br />
                                  "That will happen any 
          time you try to get higher than you were originally," said 
          Jennifer's mom. "Luckily none of the hills between the bus stop and 
          here are higher than the bus stop itself, so you had enough 
          potential energy to get over all of them."
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                                      </td>
                                      <td align="right">
                                        <div class="page-number">17</div>
                                      </td>
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                                      <td>"OK, I get it," said Martin, "but there's still one little thing I 
          don't understand. Why can't we do this kind of thing in Normal 
          World, where I come from?"</td>
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                                  <br />
                                  "Ah, that's 
          where the heat comes in!" said Jennifer's mom. "Remember, heat is 
          energy, too. In Normal World there's a lot more friction than there 
          is here, and friction is the force that turns motion into heat. So 
          in Normal World instead of using all your kinetic energy to go up 
          hills you lose a lot of it by making heat. Even if there are no 
          hills you slow down because your motion is heating things up. That's 
          why you have to keep peddling your bike instead of just coasting 
          everywhere."
                                  <br />
                                  <br />
                                  "It's even worse in Sticky World," said 
          Emily. "There you really have to work to keep moving at all."
                                  <br />
                                  <br />
                                  A 
          thought popped into Martin's head. "They make a lot of heat there, 
          too!" he said, excitedly. "Even rubbing your hands together 
          practically makes them burn up!"
                                  <br />
                                  <br />
                                  "That's because there's 
          so much friction in Sticky World," said Jennifer's mom. "Try rubbing 
          your hands together here."
                                  <br />
                                  <br />
                                  Martin and Emily rubbed their 
          hands together. Their hands felt slippery and no matter how hard 
          they rubbed them they didn't warm up. It was a weird feeling.
                                  <br />
                                  <br />
                                  "See?" 
          said Jennifer, "No friction, no heat!"
                                  <br />
                                  <br />
                                  "So how do 
          you guys make fires?" asked Emily. "Do matches work in Slippery 
          World?"
                                  <br />
                                  <br />
                                  "Ordinary matches don't," said Jennifer, "but we 
          have specially sensitive ones that light if you rub them on 
          sandpaper. Luckily there is some friction here, otherwise we 
          couldn't use any kind of match."
                                  <br />
                                  <br />
                                  "And not only that," 
          said Jennifer's mother. "If there were no friction at all nothing 
          would ever stop moving. Imagine that!"
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                                        "It's been a lot of fun," said Martin, "and I'm really going to miss 
          you, but..."
                                        <br />
                                        <br />
                                        "I know," said Jennifer, "I'm sure you miss 
          your parents, too."
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                                  <br />
                                  "It's not 
          just that," said Emily. "There are a lot of cool things about a 
          world with practically no friction, but ... I don't know..."
                                  <br />
                                  <br />
                                  "It's 
          just not the same." Martin said. "I mean, it's cool to be able to 
          skate everywhere, and those slides in the park are great, but I'm 
          really looking forward to having my dinner plate stay where I put 
          it."
                                  <br />
                                  <br />
                                  "You know what?" said Emily, as the bus came into 
          view. "There's just no place like home."
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                                    <b>The End</b>
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                                  <br />
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                                  How can you get the most warming from friction?
                                  <br />
                                  <br />
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                                    <img border="1" src="http://udl.concord.org/artwork/friction_56/penny_heat/fr_56_penny_heat.png" />
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                                  <br />
                                  In this activity you will measure the temperature of a penny heating 
          up by friction.
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                                  Rub your hands together, first slowly and then quickly. You probably 
          notice that your skin warms up when you rub your hands quickly.
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                                        When two rough surfaces rub together quickly there is a lot of friction 
    that results in
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                                  Hold a penny against your cheek to feel its temperature. Rub the 
          penny on a hard surface, like a block of wood. Don't use a surface 
          that could be damaged. Rub it in a circle twenty times. Then test 
          the temperature of the penny again by holding it against your cheek. 
          You will probably notice that the penny heats up.
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                                    <li>surface temperature (fast response) sensor</li>
                                    <li>4 pennies</li>
                                    <li>wood block (optional)</li>
                                    <li>tape</li>
                                    <li>piece of cardboard (2 cm x 4 cm)</li>
                                    <li>waxed paper (or rub wax on a surface with a crayon)</li>
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                                  Now let's explore the connections between friction and heating. You 
          will use a temperature sensor that can measure the change in 
          temperature of the penny, even if it's only a small change.
                                  <br />
                                  <br />
                                  1. Cut out a 2 x 4 cm rectangle of cardboard.
                                  <br />
                                  <br />
                                  2. Make a loop of 
          tape, so that it is sticky on both sides. Press it against the 
          cardboard and stick the temperature sensor to it. Then press the 
          tape down on the penny.
                                  <br />
                                  <br />
                                  The cardboard will keep the penny 
          from being heated by your fingers. Hold the cardboard by the edges 
          when you press down on the penny.
                                  <br />
                                  <br />
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                                    <img border="1" src="http://udl.concord.org/artwork/friction_56/sandwich_tape/fr_56_sandwich_tape.png" />
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                                  3. Attach the temperature sensor to the computer. Click on the 
          magnifying glass
                                  <a href="http://udl.concord.org/artwork/technical_hints/tech-hint-temperature.html">
                                    <img border="0" src="http://udl.concord.org/artwork/general/mag_glass/mag_glass.png" />
                                  </a>
                                  for 
          a technical hint.
                                  <br />
                                  <br />
                                  4. Put the penny on a flat surface, like a 
          desk. Use a block of wood if you don't have a good surface to rub on.
                                  <br />
                                  <br />
                                  5. 
          Start the sensor. Click on the magnifying glass
                                  <a href="http://udl.concord.org/artwork/tool_hints/graph_tool_hints/graph_tool_hints.html">
                                    <img border="0" src="http://udl.concord.org/artwork/general/mag_glass/mag_glass.png" />
                                  </a>
                                  for 
          a movie showing how to use the data collection graph.
                                  <br />
                                  <br />
                                  6. Let 
          the sensor run for at least one minute. Wait until the penny is at a 
          steady temperature. It should change less than 0.1 deg C in 5 
          seconds. If it is not steady, hit Stop and wait for a few minutes.
                                  <br />
                                  <br />
                                  7. While you are waiting, look at the next two pages. Then come back to 
          this page and hit Stop. Your graph will re-appear on later pages.
                                  <br />
                                  <br />
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                                        <div class="body">Have you ever taken a temperature at home?  What did you use to take the temperature?</div>
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                                      </td>
                                      <td align="right">
                                        <div class="page-number">7</div>
                                      </td>
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                                  </table>
                                  Here is a sample graph of the temperature of a penny that has been 
          rubbed on a surface. Notice that the graph has been expanded so that 
          the whole temperature scale is only 2 deg C.
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                                  <br />
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                                  Now take a snapshot of your labeled graph.
                                  <br />
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                                        <div class="page-number">9</div>
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                                  8. Now return to your experiment. Start collecting data. The 
          temperature of the penny should be quite steady now. Clear and start 
          data collection again.
                                  <br />
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                                  <br />
                                  <br />
                                  9. 
          Expand the temperature scale so that it is only two or three degrees 
          tall. For example, if the penny temperature is 22 deg C, make the 
          temperature scale go from 21 deg C to 24 deg C. Then you will be 
          able to see a small change.
                                  <br />
                                  <br />
                                  10. Hold the penny down by 
          pressing on the edges of the cardboard. Hold the cardboard by the 
          edges so that your fingers don't affect the temperature of the 
          penny.Push down hard so that the sensor and cardboard stay in place 
          against the penny.
                                  <br />
                                  <br />
                                  <br />
                                  <center>
                                    <img src="http://udl.concord.org/artwork/friction_56/penny_rub/fr_56_penny_rub.png" border="1" />
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                                        <div class="page-number">10</div>
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                                  11. Have one student rub with the penny and another student count 
          out seconds. Rub the penny slowly for 10 seconds, then stop for 5 
          seconds, and then really fast for 10 seconds. Look at the graph.
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                                        <div class="page-number">11</div>
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                                  1. Press the autoscale button to change the temperature scale so 
          that you can easily see the change in temperature of the penny.
                                  <br />
                                  <br />
                                  2. 
          Label the part where you were rubbing slowly. Label the part where 
          you were rubbing fast. Then take a snapshot of your graph.
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                                          12
                                          <br />
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                                  CHANGE ALL THIS: TASK IS SIMPLY TO GET AS MUCH TEMPERATURE RISE AS 
          POSSIBLE??
                                  <br />
                                  Move the sensor and cardboard to another penny and make a new sandwich. Place 
          a sheet of waxed paper on the desktop or wood surface. Start the 
          sensor and note the starting temperature of the penny.
                                  <br />
                                  <br />
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                                  <br />
                                  Rub the penny hard for 10 seconds directly on the desktop, then move 
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                                      <bodyText>Rubbing on the wood caused more friction, which caused more heat.</bodyText>
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                                      <bodyText>Why do you think this was true?</bodyText>
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                                        <div class="hint">When the penny and the wood are rubbed together there is _____ friction. When the penny and the waxed paper are rubbed together there is ____ friction.</div>
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                                      <bodyText>When the penny and the wood are rubbed together there is MORE friction. When the penny and the waxed paper are rubbed together there is LESS  friction.</bodyText>
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                                        Rubbing the penny on the wood
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                                      <bodyText>Rubbing the penny on the wood creates more friction and more heat.</bodyText>
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                                      <td align="right">
                                        <div class="page-number">15</div>
                                      </td>
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                                  </table>
                                  Automobile brakes heat up a lot when a car comes to a stop. The heat 
          energy comes from the energy of motion of the car. Based on your 
          experiments with a penny, answer these questions.
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                        <div class="title">How can you get the most warming from friction?</div>
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                                        <div class="subtitle">Discovery question</div>
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                                        <div class="page-number">1</div>
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                                  Why does a surface heat up when you rub it against another surface?
                                  <br />
                                  <br />
                                  <blockquote>
                                    <img src="http://udl.concord.org/artwork/friction_56/hot_stuff/fr_56_hot_stuff.png" border="1" />
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                                  <br />
                                  In this activity, you will explore a molecular model to see how 
          friction creates heat.
                                  <br />
                                  <br />
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                                        <div class="subtitle">Engage</div>
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                                        <div class="page-number">2</div>
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                                  <div class="story-border">
                                    <div class="story">
                                      Eduardo and Maria were recounting their experience in Sticky World and Slippery World to their Uncle Hubert, who was also a middle school science teacher. They weren't sure he believed that those two worlds existed, but he went along with them anyway and asked many questions.
                                      <br />
                                      <br />
                                      Finally Eduardo was fed up with so many questions and decided to ask one of his own. "So, what makes something have more or less friction?" he asked, figuring that Uncle Hubert wouldn't be able to explain it.
                                      <br />
                                      <br />
                                      "That's a hard question!" answered Uncle Hubert. "To answer that, we need to see what the molecules are doing. Molecules are too small to see, so I have a computer model that will help us picture what's going on."
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                                        <div class="page-number">3</div>
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                                  Here is a box on a slide. Zoom in on the surface by pushing the
                                  <b>Zoom 
          In</b>
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                                  <b>Zoom In</b>
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                                      <bodyText>Think about what happens when two rough surfaces rub together.</bodyText>
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                                      <bodyText>What do you think will happen to the surfaces when the box is sliding?</bodyText>
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                                    <OTText text="As the two ___________ surfaces rub together, they heat up." />
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                                      <bodyText>Fill in the blank above.</bodyText>
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                                          <bodyText>As the two rough surfaces rub together, they heat up.</bodyText>
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                                  If you could see real surfaces at the scale of molecules, they would 
          be much rougher than this picture -- maybe more like this:
                                  <br />
                                  <br />
                                  <br />
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                                  Even though they look very smooth, even the smoothest surfaces are really very 
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                                  To understand about friction and warming, you must understand what 
          heat is! The molecules in a material are always wiggling around very 
          fast, even though we can't see them. Heat is the energy of that 
          motion. The faster the molecules are wiggling, the higher the 
          temperature of the material.
                                  <br />
                                  Here is a model of a solid. The 
          balls represent molecules. Their color shows how fast they are 
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                                  <br />
                                  <br />
                                  MW MODEL -- kinetic 
          shading checked
                                  <br />
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                                  Here is a
                                  <b>picture</b>
                                  of the model of two surfaces that Uncle 
          Hubert showed Maria and Eduardo. Things are so enlarged that you can 
          see individual atoms. The orange ones are part of the top object 
          that is moving. The black ones are part of the surface. Gravity is 
          pushing the orange object down on the surface.
                                  <br />
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                                  Predict what you think will happen to the atoms if the red object is 
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                                  The atoms will
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                                  when 
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                                  Here is the model.
                                  <b>The surface is much smoother than a real 
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                                  If you can, make the window wider until you can see the 
          whole model and the temperature bar appears to the right of the 
          model.
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                                  Reset the model and check the "Energy Shading" box. This feature 
          colors the atoms according to how fast they are moving. Red is 
          faster, and white is slower.
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                                      Eduardo wasn't satisfied. "Now I can see why rubbing warms things up," he said, "but why does more friction mean harder work to move, like in Sticky World?"
                                      <br />
                                      <br />
                                      Maria jumped into the conversation. "More friction means more heat, and more heat means more work!"
                                      <br />
                                      <br />
                                      "That's right!" cried Uncle Hubert, obviously enjoying himself. "If two surfaces have lots of friction, the surface atoms heat up a great deal when they slide across each other. Making heat takes work, because heat is a form of energy and energy has to come from somewhere. Where does it come from?"
                                      <br />
                                      <br />
                                      "It comes from my muscles pushing my foot along, right?" said Eduardo, who felt more comfortable now. "Yes," replied Uncle Hubert. "And what about a slippery surface?"
                                      <br />
                                      <br />
                                      "There's no friction and sliding is easy! It doesn't take any energy and it doesn't heat up the surface," Maria replied.
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                                          8
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                                  Remember, this model is very simple compared to reality. If you 
          could look at actual surfaces at the level of atoms, even the 
          smoothest surface would have huge mountains and valleys. It might 
          look a bit like this:
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                                  Heat energy is the motion or wiggling of molecules. The faster they 
          wiggle, the hotter the material. When two surfaces have a lot of 
          friction, the molecules on the surfaces get bumped around a lot when 
          they are rubbed together. So when you rub your hands together, you 
          are jostling the molecules so much that they wiggle and your hands 
          warm up!
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                                          10
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                                  How strong is the force of friction?
                                  <br />
                                  <br />
                                  <blockquote>
                                    <img border="1" src="http://udl.concord.org/artwork/friction_56/get_moving/fr_56_get_moving.png" />
                                  </blockquote>
                                  <br />
                                  In this activity, you will measure the amount of force needed to 
          overcome the force of friction.
                                  <br />
                                  <br />
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                                  Friction is the name given to the force that makes something slow 
          down and stop when it is sliding across another surface.
                                  <br />
                                  <br />
                                  Force 
          is the amount of push or pull. To make something move, you must pull 
          on it with enough force to overcome the force of friction.
                                  <br />
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                                        <div class="page-number">3</div>
                                      </td>
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                                  In this activity, you will experiment with
                                  <b>a box, two water 
          bottles, and a force sensor</b>
                                  . The water bottles should be about 1 
          liter (1 quart). The box should be able to hold two upright water 
          bottles.
                                  <br />
                                  <br />
                                  To start with, don't use the force sensor.
                                  <br />
                                  <br />
                                  Make 
          a hook on the box by bending a paper clip and poking it through the 
          box. Use a pen to make a hole if you need to.
                                  <br />
                                  <br />
                                  Put one water 
          bottle in the box.
                                  <br />
                                  <br />
                                  <center>
                                    <img src="http://udl.concord.org/artwork/friction_56/pull_one_bottle_hand/fr_56_pull_one_bottle_hand.png" border="1" />
                                  </center>
                                  <br />
                                  Pull very gently on the box. Then pull harder and harder until the 
          box starts to move. Then pull the box
                                  <b>slowly and steadily</b>
                                  across the table.
                                  <br />
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                                      </td>
                                      <td align="right">
                                        <div class="page-number">4</div>
                                      </td>
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                                  Here is a sample graph of pulling a box with a force sensor.
                                  <br />
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                                  Now 
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                                  <br />
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                                      <td>
                                        <div class="subtitle">Materials</div>
                                      </td>
                                      <td align="right">
                                        <div class="page-number">5</div>
                                      </td>
                                    </tr>
                                  </table>
                                  <ul>
                                    <li>force sensor</li>
                                    <li>cardboard box large enough to hold two water bottles</li>
                                    <li>
                                      two water bottles (about 1 liter or 1 quart) filled with water
                                      <br />
                                    </li>
                                    <li>
                                      paper clip
                                      <br />
                                    </li>
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                                      </td>
                                      <td align="right">
                                        <div class="page-number">6</div>
                                      </td>
                                    </tr>
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                                  1. Put one bottle into the box.
                                  <br />
                                  <br />
                                  2. Hook the force sensor 
          through the paper clip.
                                  <br />
                                  <br />
                                  <br />
                                  <center>
                                    <img src="http://udl.concord.org/artwork/friction_56/paperclip_sensor/fr_56_paperclip_sensor.png" border="1" />
                                    <br />
                                    <br />
                                  </center>
                                  3. Attach the force sensor to the computer. Click on the magnifying 
          glass
                                  <a href="http://udl.concord.org/artwork/technical_hints/tech-hint-force-v.htm">
                                    <img border="0" src="http://udl.concord.org/artwork/general/mag_glass/mag_glass.png" />
                                  </a>
                                  for 
          a technical hint. Be sure the force sensor is set to
                                  <b>10 N and not 
          50 N</b>
                                  .
                                  <br />
                                  <br />
                                  4. Start recording with the force sensor by 
          clicking on the start button. Click on the magnifying glass
                                  <a href="http://udl.concord.org/artwork/tool_hints/graph_tool_hints/graph_tool_hints.html">
                                    <img border="0" src="http://udl.concord.org/artwork/general/mag_glass/mag_glass.png" />
                                  </a>
                                  for 
          a movie showing how to use the data collection graph.
                                  <br />
                                  <br />
                                  5. Set 
          the force to zero, using the zero force button. The graph should go 
          to force = 0 when you do this.
                                  <br />
                                  <br />
                                  6. Pull the box
                                  <b>very gently</b>
                                  with the force sensor. Gradually pull harder and harder until the 
          box starts to slide. Keep pulling so that the box slides slowly at a 
          constant speed.
                                  <br />
                                  <br />
                                  <center>
                                    <img src="http://udl.concord.org/artwork/friction_56/pull_one_bottle/fr_56_pull_one_bottle.png" border="1" />
                                    <br />
                                  </center>
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                                  7. Stop recording. If you want to try again, hit Clear and repeat the 
          experiment. Take a snapshot of each run that you want to save.
                                  <br />
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                                  Describe your graph.
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                                        <div class="page-number">8</div>
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                                  Label your graph, using the label tool. Mark where you first started 
          pushing. Mark where the box first started to move. Mark the greatest 
          force value. Then take a snapshot.
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                                  The graph won't be smooth, but it should vary around a roughly 
          constant value if you pull the box at a constant slow speed. You can 
          estimate that average value by eye.
                                  <br />
                                  <br />
                                  Record the average value 
          of the moving friction force with one bottle in the table below.
                                  <br />
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                                      <td align="right">
                                        <div class="page-number">9</div>
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                                        <div class="page-number">10</div>
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                                  1. Now put two water bottles in the box.
                                  <br />
                                  <br />
                                  <center>
                                    <img src="http://udl.concord.org/artwork/friction_56/pull_two_bottles/fr_56_pull_two_bottles.png" border="1" />
                                  </center>
                                  <br />
                                  2. Select the dataset "two bottles" and repeat your experiment.
                                  <br />
                                  <br />
                                  3. 
          Stop recording and look at your graph. Be sure to label the new line 
          you have made on your graph.
                                  <br />
                                  <br />
                                  <br />
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                                  4. 
          Record the
                                  <b>average</b>
                                  value of the moving friction force with 
          two bottles.
                                  <br />
                                  <br />
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                                      <td align="right">
                                        <div class="page-number">11</div>
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                                  Here are your results.
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                                  <br />
                                  Divide 
          the larger by the smaller. You can use a calculator. What is the 
          exact ratio?
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                                        <div class="page-number">12</div>
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                                  Suppose you could zoom in to where the surface of box touches the 
          tabletop.
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                                  When an object slows down, where does the energy go?
                                  <br />
                                  <br />
                                  <blockquote>
                                    <img src="http://udl.concord.org/artwork/friction_56/halt/fr_56_halt.png" border="1" />
                                  </blockquote>
                                  <br />
                                  In this activity, you will observe the changing kinetic energy and 
          heat energy for a sliding object.
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                                        <div class="page-number">2</div>
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                                  Think about the girl sliding into home base. She was running very 
          fast and then she came to a stop at the plate.
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                                  In this picture of the airplane coming to a stop on the runway, 
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                                  <br />
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                                  <br />
                                  Cars, 
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          stop, they must give up all of their energy of motion - the same 
          energy it took to get them moving!
                                  <br />
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                                  <p />
                                  <br />
                                </div>
                              </div>
                            </div>
                          </bodyText>
                          <documentRefs>
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                              <questions>
                                <OTUDLQuestion name="L5" showConvertButton="false" showScaffolding="true">
                                  <prompt>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Where did all of that energy go?</bodyText>
                                    </OTUDLCompoundDoc>
                                  </prompt>
                                  <input>
                                    <OTText />
                                  </input>
                                  <correctAnswer>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Her energy of motion was changed into heat energy. The sand and body heated up.</bodyText>
                                    </OTUDLCompoundDoc>
                                  </correctAnswer>
                                </OTUDLQuestion>
                                <OTUDLQuestion name="L4" showConvertButton="false" showScaffolding="true">
                                  <prompt>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Where did all of that energy of motion go?</bodyText>
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                                    <OTText />
                                  </input>
                                  <scaffolding>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Think about other forms of energy.</bodyText>
                                    </OTUDLCompoundDoc>
                                  </scaffolding>
                                </OTUDLQuestion>
                                <OTUDLQuestion name="L3" showConvertButton="false" showScaffolding="true">
                                  <prompt>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Where did all of that energy go?</bodyText>
                                    </OTUDLCompoundDoc>
                                  </prompt>
                                  <input>
                                    <OTText text="Her energy of motion was changed into _______ energy. " />
                                  </input>
                                  <scaffolding>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Fill in the blank above.</bodyText>
                                    </OTUDLCompoundDoc>
                                  </scaffolding>
                                </OTUDLQuestion>
                                <OTUDLQuestion name="L2" showConvertButton="false" showScaffolding="true">
                                  <prompt>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Where did all of that energy go?</bodyText>
                                    </OTUDLCompoundDoc>
                                  </prompt>
                                  <input>
                                    <OTChoice name="Multiple choice" alignContent="0">
                                      <choices>
                                        <OTCompoundDoc name="The energy disappeared.">
                                          <bodyText>The energy disappeared.</bodyText>
                                        </OTCompoundDoc>
                                        <OTCompoundDoc name="The energy is stored in her body.">
                                          <bodyText>The energy is stored in her body.</bodyText>
                                        </OTCompoundDoc>
                                        <OTCompoundDoc name="The energy of motion was converted into heat energy.">
                                          <bodyText>The energy of motion was converted into heat energy.</bodyText>
                                        </OTCompoundDoc>
                                      </choices>
                                    </OTChoice>
                                  </input>
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                                    <OTUDLCompoundDoc>
                                      <bodyText>Choose the right answer above.</bodyText>
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                                <OTUDLQuestion name="L1" showConvertButton="false" showScaffolding="true">
                                  <prompt>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Where did all of that energy go?</bodyText>
                                    </OTUDLCompoundDoc>
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                                  <input>
                                    <OTText text="The energy of motion was converted into heat energy as she slid into the sand." />
                                  </input>
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                                      <bodyText>Try adding your thoughts to the correct answer above.</bodyText>
                                    </OTUDLCompoundDoc>
                                  </scaffolding>
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                              </questions>
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                              <prompt>
                                <OTUDLCompoundDoc>
                                  <bodyText>Why? Where is all the heat coming from?</bodyText>
                                </OTUDLCompoundDoc>
                              </prompt>
                              <input>
                                <OTText />
                              </input>
                              <correctAnswer>
                                <OTUDLCompoundDoc>
                                  <bodyText>The energy for heating the wheel is coming from the energy that the plane must lose to slow down.</bodyText>
                                </OTUDLCompoundDoc>
                              </correctAnswer>
                            </OTUDLQuestion>
                            <OTUDLQuestion id="3e352c20-bf90-11dc-ad3e-29f411a2e672" name="Question" showConvertButton="true">
                              <prompt>
                                <OTUDLCompoundDoc>
                                  <bodyText>How do brakes use up that energy?</bodyText>
                                </OTUDLCompoundDoc>
                              </prompt>
                              <input>
                                <OTText />
                              </input>
                              <correctAnswer>
                                <OTUDLCompoundDoc>
                                  <bodyText>The brakes heat up and give off the heat to the air around them.</bodyText>
                                </OTUDLCompoundDoc>
                              </correctAnswer>
                            </OTUDLQuestion>
                          </documentRefs>
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                        <OTUDLCompoundDoc name="%ebb70077-8330-11dc-9929-1375fa032590" showDefinitions="true">
                          <bodyText>
                            <div class="buffer">
                              <div class="border">
                                <div class="body">
                                  <table width="100%">
                                    <tr>
                                      <td>
                                        <div class="subtitle">Explore</div>
                                      </td>
                                      <td align="right">
                                        <div class="page-number">3</div>
                                      </td>
                                    </tr>
                                  </table>
                                  Here is a model of a surface with different amounts of friction. The
                                  <b>Push 
          it</b>
                                  button gives the object a shove that starts it with a fixed 
          speed. You can choose surfaces with different amounts of friction – 
          steel, wood, or carpet.
                                  <br />
                                  <br />
                                  The graph shows three values:
                                  <ul>
                                    <li>
                                      The object's energy of motion ( kinetic energy ) is shown by a
                                      <b>black 
              line.</b>
                                    </li>
                                    <li>
                                      The heat energy the object makes due to friction is shown by a
                                      <b>
                                        <font color="red">red 
              line.</font>
                                      </b>
                                      <font color="red" />
                                    </li>
                                    <li>
                                      The sum of these two energies is shown by a
                                      <b>
                                        <font color="blue">blue 
              line.</font>
                                      </b>
                                      <font color="blue" />
                                    </li>
                                  </ul>
                                  Run the model with steel by clicking the
                                  <b>Push it</b>
                                  button.
                                  <br />
                                  <br />
                                  <object refid="${halt-model-1}" />
                                  <br />
                                  <br />
                                  Describe 
          the graph of kinetic energy shown by the black line.
                                  <br />
                                  <object refid="b0c90bee-e3df-11dc-beaa-cdc9f3ab4400" />
                                  <br />
                                  <br />
                                  <object refid="c3146d56-e3df-11dc-beaa-cdc9f3ab4400" />
                                  <br />
                                  <br />
                                  <object refid="d1a6bd53-e3df-11dc-beaa-cdc9f3ab4400" />
                                  <br />
                                  <br />
                                  <br />
                                  <object refid="1a564ff7-c528-11dc-8c9f-5d0909ba389b" />
                                  <br />
                                  <br />
                                </div>
                              </div>
                            </div>
                          </bodyText>
                          <documentRefs>
                            <OTFrictionModel local_id="halt-model-1" isSlideSimulation="false" isEnergySimulation="true" showMoveRampButtons="false" showGraph="true" showPushButtons="false" showSlider="false" rampAngle="0" startMaterial="steel" />
                            <OTUDLQuestion id="b0c90bee-e3df-11dc-beaa-cdc9f3ab4400" name="Question" showConvertButton="true">
                              <prompt>
                                <OTUDLCompoundDoc>
                                  <bodyText>What did the kinetic energy do as the object slowed down?</bodyText>
                                </OTUDLCompoundDoc>
                              </prompt>
                              <input>
                                <OTText />
                              </input>
                            </OTUDLQuestion>
                            <OTUDLQuestion id="c3146d56-e3df-11dc-beaa-cdc9f3ab4400" name="Question" showConvertButton="true">
                              <prompt>
                                <OTUDLCompoundDoc>
                                  <bodyText>When was the value of kinetic energy the greatest?</bodyText>
                                </OTUDLCompoundDoc>
                              </prompt>
                              <input>
                                <OTText />
                              </input>
                            </OTUDLQuestion>
                            <OTUDLQuestion id="d1a6bd53-e3df-11dc-beaa-cdc9f3ab4400" name="Question" showConvertButton="true">
                              <prompt>
                                <OTUDLCompoundDoc>
                                  <bodyText>When was the value of kinetic energy zero?</bodyText>
                                </OTUDLCompoundDoc>
                              </prompt>
                              <input>
                                <OTText />
                              </input>
                            </OTUDLQuestion>
                            <OTUDLLeveledQuestions id="1a564ff7-c528-11dc-8c9f-5d0909ba389b">
                              <questions>
                                <OTUDLQuestion name="L5" showConvertButton="false" showScaffolding="true">
                                  <prompt>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Explain the relationship between the graph of kinetic energy and the motion of the object.</bodyText>
                                    </OTUDLCompoundDoc>
                                  </prompt>
                                  <input>
                                    <OTText />
                                  </input>
                                </OTUDLQuestion>
                                <OTUDLQuestion name="L4" showConvertButton="false" showScaffolding="true">
                                  <prompt>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Explain the relationship between the graph of kinetic energy and the motion of the object.</bodyText>
                                    </OTUDLCompoundDoc>
                                  </prompt>
                                  <input>
                                    <OTText />
                                  </input>
                                  <scaffolding>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Think about what happened to the motion of the box.</bodyText>
                                    </OTUDLCompoundDoc>
                                  </scaffolding>
                                </OTUDLQuestion>
                                <OTUDLQuestion name="L3" showConvertButton="false" showScaffolding="true">
                                  <prompt>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Explain the relationship between the graph of kinetic energy and the motion of the object.</bodyText>
                                    </OTUDLCompoundDoc>
                                  </prompt>
                                  <input>
                                    <OTText text="The kinetic energy _________ as the box slowed down." />
                                  </input>
                                  <scaffolding>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Fill in the blank above.</bodyText>
                                    </OTUDLCompoundDoc>
                                  </scaffolding>
                                </OTUDLQuestion>
                                <OTUDLQuestion name="L2" showConvertButton="false" showScaffolding="true">
                                  <prompt>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Explain the relationship between the graph of kinetic energy and the motion of the object.</bodyText>
                                    </OTUDLCompoundDoc>
                                  </prompt>
                                  <input>
                                    <OTChoice name="Multiple choice" alignContent="0">
                                      <choices>
                                        <OTCompoundDoc name="The kinetic energy increases as the box slows down.">
                                          <bodyText>The kinetic energy increases as the box slows down.</bodyText>
                                        </OTCompoundDoc>
                                        <OTCompoundDoc name="The kinetic energy stays the same as the box slows down.">
                                          <bodyText>The kinetic energy stays the same as the box slows down.</bodyText>
                                        </OTCompoundDoc>
                                        <OTCompoundDoc name="The kinetic energy decreases as the box slows down.">
                                          <bodyText>The kinetic energy decreases as the box slows down.</bodyText>
                                        </OTCompoundDoc>
                                      </choices>
                                    </OTChoice>
                                  </input>
                                  <scaffolding>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Choose the right answer above.</bodyText>
                                    </OTUDLCompoundDoc>
                                  </scaffolding>
                                </OTUDLQuestion>
                                <OTUDLQuestion name="L1" showConvertButton="false" showScaffolding="true">
                                  <prompt>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Explain the relationship between the graph of kinetic energy and the motion of the object.</bodyText>
                                    </OTUDLCompoundDoc>
                                  </prompt>
                                  <input>
                                    <OTText text="The kinetic energy decreases as the box slows down." />
                                  </input>
                                  <scaffolding>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Try adding your thoughts to the correct answer above.</bodyText>
                                    </OTUDLCompoundDoc>
                                  </scaffolding>
                                </OTUDLQuestion>
                              </questions>
                            </OTUDLLeveledQuestions>
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                                    <div class="buffer">
                                      <div class="border">
                                        <div class="body">I've pushed furniture across a carpet.</div>
                                      </div>
                                    </div>
                                  </bodyText>
                                </OTUDLCompoundDoc>
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                                    <div class="buffer">
                                      <div class="border">
                                        <div class="body">You should be thinking about both friction and heat as you watch the graph.</div>
                                      </div>
                                    </div>
                                  </bodyText>
                                </OTUDLCompoundDoc>
                              </statement>
                            </OTUDLCoachStatement>
                            <OTUDLCoachStatement>
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                                    <div class="buffer">
                                      <div class="border">
                                        <div class="body">The graph displays a lot of information. Reread what each colored line represents to help you make sense of the relationship between heat and friction.</div>
                                      </div>
                                    </div>
                                  </bodyText>
                                </OTUDLCompoundDoc>
                              </statement>
                            </OTUDLCoachStatement>
                          </coachStatements>
                        </OTUDLCompoundDoc>
                        <OTUDLCompoundDoc name="%f4991f00-8bb1-11dc-8b16-6fa2c90eaae7" showDefinitions="true">
                          <bodyText>
                            <div class="buffer">
                              <div class="border">
                                <div class="body">
                                  <table width="100%">
                                    <tr>
                                      <td>
                                        <div class="subtitle" />
                                      </td>
                                      <td align="right">
                                        <div class="page-number">4</div>
                                      </td>
                                    </tr>
                                  </table>
                                  Run the model again with wood.
                                  <br />
                                  <br />
                                  <object refid="${halt-model-2}" />
                                  <br />
                                  <br />
                                  Describe 
          the graph of heat energy shown by the red line.
                                  <br />
                                  <br />
                                  <object refid="fa836733-e3df-11dc-beaa-cdc9f3ab4400" />
                                  <br />
                                  <object refid="079b7440-e3e0-11dc-beaa-cdc9f3ab4400" />
                                  <br />
                                  <br />
                                  <object refid="14036b2d-e3e0-11dc-beaa-cdc9f3ab4400" />
                                  <br />
                                  <br />
                                  <object refid="20f5047a-e3e0-11dc-beaa-cdc9f3ab4400" />
                                  <br />
                                </div>
                              </div>
                            </div>
                          </bodyText>
                          <documentRefs>
                            <OTFrictionModel local_id="halt-model-2" isSlideSimulation="false" isEnergySimulation="true" showMoveRampButtons="false" showGraph="true" showPushButtons="false" showSlider="false" rampAngle="0" startMaterial="wood" />
                            <OTUDLQuestion id="fa836733-e3df-11dc-beaa-cdc9f3ab4400" name="Question" showConvertButton="true">
                              <prompt>
                                <OTUDLCompoundDoc>
                                  <bodyText>What did heat energy do as the object slowed down?</bodyText>
                                </OTUDLCompoundDoc>
                              </prompt>
                              <input>
                                <OTText />
                              </input>
                            </OTUDLQuestion>
                            <OTUDLQuestion id="079b7440-e3e0-11dc-beaa-cdc9f3ab4400" name="Question" showConvertButton="true">
                              <prompt>
                                <OTUDLCompoundDoc>
                                  <bodyText>When was the value of heat energy the greatest?</bodyText>
                                </OTUDLCompoundDoc>
                              </prompt>
                              <input>
                                <OTText />
                              </input>
                            </OTUDLQuestion>
                            <OTUDLQuestion id="14036b2d-e3e0-11dc-beaa-cdc9f3ab4400" name="Question" showConvertButton="true">
                              <prompt>
                                <OTUDLCompoundDoc>
                                  <bodyText>When was the value of heat energy zero?</bodyText>
                                </OTUDLCompoundDoc>
                              </prompt>
                              <input>
                                <OTText />
                              </input>
                            </OTUDLQuestion>
                            <OTUDLQuestion id="20f5047a-e3e0-11dc-beaa-cdc9f3ab4400" name="Question" showConvertButton="true">
                              <prompt>
                                <OTUDLCompoundDoc>
                                  <bodyText>If there were a temperature sensor in the box next to the surface where it rubs, what do you think the graph of temperature would look like?</bodyText>
                                </OTUDLCompoundDoc>
                              </prompt>
                              <input>
                                <OTText />
                              </input>
                            </OTUDLQuestion>
                          </documentRefs>
                          <coachStatements>
                            <OTUDLCoachStatement>
                              <coach>
                                <object refid="${character_affective}" />
                              </coach>
                              <statement>
                                <OTUDLCompoundDoc>
                                  <bodyText>
                                    <div class="buffer">
                                      <div class="border">
                                        <div class="body">Time to test another surface!</div>
                                      </div>
                                    </div>
                                  </bodyText>
                                </OTUDLCompoundDoc>
                              </statement>
                            </OTUDLCoachStatement>
                            <OTUDLCoachStatement>
                              <coach>
                                <object refid="${character_recognition}" />
                              </coach>
                              <statement>
                                <OTUDLCompoundDoc>
                                  <bodyText>
                                    <div class="buffer">
                                      <div class="border">
                                        <div class="body">The graph shows us important information. Interpreting it is your job!</div>
                                      </div>
                                    </div>
                                  </bodyText>
                                </OTUDLCompoundDoc>
                              </statement>
                            </OTUDLCoachStatement>
                            <OTUDLCoachStatement>
                              <coach>
                                <object refid="${character_strategic}" />
                              </coach>
                              <statement>
                                <OTUDLCompoundDoc>
                                  <bodyText>
                                    <div class="buffer">
                                      <div class="border">
                                        <div class="body">We can find the greatest value for heat energy by looking at the graph.  We can also see the time when the heat value was zero.</div>
                                      </div>
                                    </div>
                                  </bodyText>
                                </OTUDLCompoundDoc>
                              </statement>
                            </OTUDLCoachStatement>
                          </coachStatements>
                        </OTUDLCompoundDoc>
                        <OTUDLCompoundDoc name="%1cbf61b0-8bb8-11dc-8b16-6fa2c90eaae7" showDefinitions="true">
                          <bodyText>
                            <div class="buffer">
                              <div class="border">
                                <div class="body">
                                  <table width="100%">
                                    <tr>
                                      <td>
                                        <div class="subtitle">Explain</div>
                                      </td>
                                      <td align="right">
                                        <div class="page-number">5</div>
                                      </td>
                                    </tr>
                                  </table>
                                  You probably observed that the kinetic energy graph goes down and 
          the heat energy graph goes up as the object slows down.
                                  <br />
                                  <br />
                                  <object refid="fa5d6d0b-c529-11dc-8c9f-5d0909ba389b" />
                                  <br />
                                  <br />
                                  <object refid="472245d9-e3e0-11dc-beaa-cdc9f3ab4400" />
                                  <br />
                                </div>
                              </div>
                            </div>
                          </bodyText>
                          <documentRefs>
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                              <questions>
                                <OTUDLQuestion name="L5" showConvertButton="false" showScaffolding="true">
                                  <prompt>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Why do you think this happens?</bodyText>
                                    </OTUDLCompoundDoc>
                                  </prompt>
                                  <input>
                                    <OTText />
                                  </input>
                                </OTUDLQuestion>
                                <OTUDLQuestion name="L4" showConvertButton="false" showScaffolding="true">
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                                      <bodyText>Why do you think this happens?</bodyText>
                                    </OTUDLCompoundDoc>
                                  </prompt>
                                  <input>
                                    <OTText />
                                  </input>
                                  <scaffolding>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Think about what happens to the box's energy of motion.</bodyText>
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                                  </scaffolding>
                                </OTUDLQuestion>
                                <OTUDLQuestion name="L3" showConvertButton="false" showScaffolding="true">
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                                      <bodyText>Why do you think this happens?</bodyText>
                                    </OTUDLCompoundDoc>
                                  </prompt>
                                  <input>
                                    <OTText text="The kinetic energy is converted into _________ energy as the box moves." />
                                  </input>
                                  <scaffolding>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Fill in the blank above.</bodyText>
                                    </OTUDLCompoundDoc>
                                  </scaffolding>
                                </OTUDLQuestion>
                                <OTUDLQuestion name="L2" showConvertButton="false" showScaffolding="true">
                                  <prompt>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Why do you think this happens?</bodyText>
                                    </OTUDLCompoundDoc>
                                  </prompt>
                                  <input>
                                    <OTChoice name="Multiple choice" alignContent="0">
                                      <choices>
                                        <OTCompoundDoc name="The kinetic energy is converted into heat energy as the box moves.">
                                          <bodyText>The kinetic energy is converted into heat energy as the box moves.</bodyText>
                                        </OTCompoundDoc>
                                        <OTCompoundDoc name="The box runs out of push.">
                                          <bodyText>The box runs out of push.</bodyText>
                                        </OTCompoundDoc>
                                      </choices>
                                    </OTChoice>
                                  </input>
                                  <scaffolding>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Choose the right answer above.</bodyText>
                                    </OTUDLCompoundDoc>
                                  </scaffolding>
                                </OTUDLQuestion>
                                <OTUDLQuestion name="L1" showConvertButton="false" showScaffolding="true">
                                  <prompt>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Why do you think this happens?</bodyText>
                                    </OTUDLCompoundDoc>
                                  </prompt>
                                  <input>
                                    <OTText text="The kinetic energy is converted into heat energy as the box moves." />
                                  </input>
                                  <scaffolding>
                                    <OTUDLCompoundDoc>
                                      <bodyText>Try adding your thoughts to the correct answer above.</bodyText>
                                    </OTUDLCompoundDoc>
                                  </scaffolding>
                                </OTUDLQuestion>
                              </questions>
                            </OTUDLLeveledQuestions>
                            <OTUDLQuestion id="472245d9-e3e0-11dc-beaa-cdc9f3ab4400" name="Question" showConvertButton="true">
                              <prompt>
                                <OTUDLCompoundDoc>
                                  <bodyText>You may also have noticed that the total energy shown by the blue line stays unchanged. Why is that?</bodyText>
                                </OTUDLCompoundDoc>
                              </prompt>
                              <input>
                                <OTText />
                              </input>
                            </OTUDLQuestion>
                          </documentRefs>
                        </OTUDLCompoundDoc>
                        <OTUDLCompoundDoc name="%e1b6fa98-8bbc-11dc-8b16-6fa2c90eaae7" showDefinitions="true">
                          <bodyText>
                            <div class="buffer">
                              <div class="border">
                                <div class="body">
                                  <table width="100%">
                                    <tr>
                                      <td>
                                        <div class="subtitle">Elaborate</div>
                                      </td>
                                      <td align="right">
                                        <div class="page-number">6</div>
                                      </td>
                                    </tr>
                                  </table>
                                  Now run the model with carpet, which has more friction than wood or 
          steel.
                                  <br />
                                  <br />
                                  <object refid="${halt-model-3}" />
                                  <br />
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                                  Energy is a special property of materials. It has different forms, 
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                                  <br />
                                  <br />
                                  In 
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                                  <b>This is what friction is: the transformation of 
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                                  If a series of measurements vary, how do you decide on the best 
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                                  <br />
                                  <br />
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                                  In this activity you will analyze data from friction experiments.
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                                  Physical measurements are the basis for scientific observation. But 
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                                  <br />
                                  <br />
                                  Suppose you give 
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                                  A shoe is placed on a ramp, and the ramp is lifted until the shoe 
          starts sliding. Different materials are attached to the bottom of 
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                                  <br />
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                                  Here are actual measurements of the height that the ramp can be 
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                                  </choices>
                                </OTChoice>
                              </input>
                              <activityReferences>
                                <OTReference annotation="ACTIVITY_REFERENCE">
                                  <referencedObject>
                                    <object refid="${section_3}" />
                                  </referencedObject>
                                </OTReference>
                                <OTReference annotation="ACTIVITY_REFERENCE">
                                  <referencedObject>
                                    <object refid="${section_7}" />
                                  </referencedObject>
                                </OTReference>
                              </activityReferences>
                            </OTUDLQuestion>
                            <OTUDLQuestion id="6d93cbb1-fc14-11dc-8af0-1db55b68ba6b" name="Question" showConvertButton="true">
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                                  <bodyText>Explain your answer.</bodyText>
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                              <input>
                                <OTText />
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                              <activityReferences>
                                <OTReference annotation="ACTIVITY_REFERENCE">
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                                    <object refid="${section_3}" />
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                                </OTReference>
                                <OTReference annotation="ACTIVITY_REFERENCE">
                                  <referencedObject>
                                    <object refid="${section_7}" />
                                  </referencedObject>
                                </OTReference>
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                          </documentRefs>
                          <bodyText>
                            <div class="buffer">
                              <div class="border">
                                <div class="body">
                                  <table width="100%">
                                    <tr>
                                      <td>
                                        <div class="subtitle" />
                                      </td>
                                      <td align="right">
                                        <div class="page-number">2</div>
                                      </td>
                                    </tr>
                                  </table>
                                  <br />
                                  <object refid="44624b03-fc14-11dc-8af0-1db55b68ba6b" />
                                  <br />
                                  <br />
                                  <object refid="58e06af4-fc14-11dc-8af0-1db55b68ba6b" />
                                  <br />
                                  <br />
                                  <object refid="6d93cbb1-fc14-11dc-8af0-1db55b68ba6b" />
                                  <br />
                                  <br />
                                  Press the
                                  <b>Right Arrow</b>
                                  below to go to the next page.
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                              </div>
                            </div>
                          </bodyText>
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                        <OTUDLCompoundDoc name="%ed2d93b7-81ab-11dc-9320-53c7a668b8c2" showDefinitions="false">
                          <bodyText>
                            <div class="buffer">
                              <div class="border">
                                <div class="body">
                                  <table width="100%">
                                    <tr>
                                      <td>
                                        <div class="subtitle" />
                                      </td>
                                      <td align="right">
                                        <div class="page-number">3</div>
                                      </td>
                                    </tr>
                                  </table>
                                  <object refid="fdaacdee-fba4-11dc-8b26-87d692f0bb5d" />
                                  <br />
                                  <br />
                                  6) Box A had a mass of 100 kg and box B had a mass of 200 kg, but 
          otherwise they were the same. For each box, three measurements were 
          taken of the force needed to pull it along the floor.
                                  <br />
                                  <br />
                                  <img src="http://udl.concord.org/artwork/friction_56/pulling_barchart/fr_56_pulling_barchart_small.jpg" />
                                  <br />
                                  <br />
                                  <object refid="2e71aeb4-fba5-11dc-8b26-87d692f0bb5d" />
                                  <br />
                                  <br />
                                  <br />
                                  <object refid="3be01929-fba5-11dc-8b26-87d692f0bb5d" />
                                  <p />
                                  Click the
                                  <b>Submit</b>
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                                  <br />
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                                  <object refid="${post-test-submit-script}" />
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                              </div>
                            </div>
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                          <documentRefs>
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                                <OTUDLCompoundDoc>
                                  <bodyText>5) If you rub your hands together quickly they get warmer.  Explain why.</bodyText>
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                              <input>
                                <OTText name="Open response" />
                              </input>
                              <activityReferences>
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                                  </referencedObject>
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                                    <object refid="${section_4}" />
                                  </referencedObject>
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                                <OTReference annotation="ACTIVITY_REFERENCE">
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                                  </referencedObject>
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                                <OTReference annotation="ACTIVITY_REFERENCE">
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                                  <bodyText>Which set of measurements shows the force needed to push box B?</bodyText>
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                              <input>
                                <OTChoice name="Multiple choice" alignContent="0">
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                                    <OTCompoundDoc name="Red">
                                      <bodyText>Red</bodyText>
                                    </OTCompoundDoc>
                                    <OTCompoundDoc name="Blue">
                                      <bodyText>Blue</bodyText>
                                    </OTCompoundDoc>
                                  </choices>
                                </OTChoice>
                              </input>
                              <activityReferences>
                                <OTReference annotation="ACTIVITY_REFERENCE">
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                                    <object refid="${section_6}" />
                                  </referencedObject>
                                </OTReference>
                                <OTReference annotation="ACTIVITY_REFERENCE">
                                  <referencedObject>
                                    <object refid="${section_8}" />
                                  </referencedObject>
                                </OTReference>
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                            <OTUDLQuestion id="3be01929-fba5-11dc-8b26-87d692f0bb5d" name="Question" showConvertButton="true">
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                                <OTUDLCompoundDoc>
                                  <bodyText>What was the average value of the measurements shown in blue?</bodyText>
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                              <input>
                                <OTChoice name="Multiple choice" alignContent="0">
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                                    <OTCompoundDoc name="10 kg">
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                                    <OTCompoundDoc name="13 kg">
                                      <bodyText>13 kg</bodyText>
                                    </OTCompoundDoc>
                                    <OTCompoundDoc name="16 kg">
                                      <bodyText>16 kg</bodyText>
                                    </OTCompoundDoc>
                                    <OTCompoundDoc name="22 kg">
                                      <bodyText>22 kg</bodyText>
                                    </OTCompoundDoc>
                                  </choices>
                                </OTChoice>
                              </input>
                              <activityReferences>
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                                <OTReference annotation="ACTIVITY_REFERENCE">
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                                    <object refid="${section_8}" />
                                  </referencedObject>
                                </OTReference>
                              </activityReferences>
                            </OTUDLQuestion>
                            <OTButton local_id="post-test-submit-button" name="Button" text="Submit" />
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                                <OTScriptVariableComponent name="button">
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                                  </reference>
                                </OTScriptVariableComponent>
                                <OTScriptVariable name="message">
                                  <reference>
                                    <OTText local_id="message" name="Message" text="You have now completed this unit. You may tell your teacher that you have finished." />
                                  </reference>
                                </OTScriptVariable>
                              </variables>
                              <script>
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                              <scriptState />
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                      <bodyText>
                        <div class="title">Post-test</div>
                      </bodyText>
                    </OTUDLCompoundDoc>
                  </header>
                  <footer>
                    <object refid="${nav-bar}"/>
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                  <north>
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                  <south>
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                </OTUDLSection>
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              </currentCard>
              <viewedCards>
                <object refid="${section_0}" />
              </viewedCards>
            </OTCardContainer>
         
      </root>
      <library>
      	<OTScriptObject>
              <variables>
                <OTScriptVariable name="cardContainer">
                  <reference>
                    <object refid="${section-card-container}" />
                  </reference>
                </OTScriptVariable>
                <OTScriptVariable name="system">
                  <reference>
                    <object refid="${system}" />
                  </reference>
                </OTScriptVariable>
                <OTScriptVariable name="menuPageRule">
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                </OTScriptVariable>
                <OTScriptVariable name="sampleMenu">
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                    <object refid="${menu}" />
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                </OTScriptVariable>
                <OTScriptVariable name="menuHorizontalView">
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                </OTScriptVariable>
              </variables>
              <script>
                <object refid="${authoring_script.js}" />
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              <scriptState />
            </OTScriptObject>
        <OTUDLMenu local_id="menu">
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          </cardContainer>
          <menuRule>
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          <css>
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          <hideElements>
          	<object refid="${section_0}"/>
          </hideElements>
        </OTUDLMenu>
        <OTUDLMenu local_id="section-1-menu">
          <cardContainer>
            <object refid="${section-1-card-container}" />
          </cardContainer>
          <menuRule>
            <object refid="${page-rule}" />
          </menuRule>
        </OTUDLMenu>
        <OTSnapshotAlbum local_id="album" />
        <OTDefinitionManager id="b6350a20-e3b4-11dc-95ff-0800200c9a66">
          <definitions>
            <OTDefinitionList src="http://continuum.concord.org/otrunk/examples/UDL/glossary/common-glossary.txt" />
            <OTDefinitionList src="http://continuum.concord.org/otrunk/examples/UDL/glossary/friction-glossary.txt" />
          </definitions>
          <frame>
            <OTFrame local_id="definition_frame" width="300" height="190" borderlessPopup="true" />
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        </OTDefinitionManager>
        <object refid="b6350a20-e3b4-11dc-95ff-0800200c9a66" />
        <OTUDLMenuRule local_id="page-rule" jumpToViewedCard="true" stepAhead="true" />
        <OTUDLMenuRule local_id="section-rule">
          <rules>
            <OTUDLMenuRule remainInScope="true">
              <scope>
                <object refid="${section_1}" />
              </scope>
            </OTUDLMenuRule>
            <OTUDLMenuRule remainInScope="true" jumpToAnyCard="true">
              <scope>
                <object refid="${section_2}" />
                <object refid="${section_3}" />
                <object refid="${section_4}" />
                <object refid="${section_5}" />
                <object refid="${section_6}" />
                <object refid="${section_7}" />
                <object refid="${section_8}" />
                <object refid="${section_9}" />
              </scope>
            </OTUDLMenuRule>
            <OTUDLMenuRule remainInScope="true">
              <scope>
                <object refid="${section_10}" />
              </scope>
            </OTUDLMenuRule>
          </rules>
        </OTUDLMenuRule>
        <OTJavascript local_id="change_page.js" src="scripts/change_page.js" />
        <OTJavascript local_id="show_message.js" src="scripts/show_message.js" />
        <OTJavascript local_id="authoring_script.js" src="scripts/authoring_script.js" />
        <OTButton local_id="home-button" name="Button" text="Home" />
                            <OTScriptObject local_id="home-script">
                              <variables>
                                <OTScriptVariable name="cardContainer">
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                                    <object refid="${section-card-container}" />
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                                </OTScriptVariable>
                                <OTScriptVariableComponent name="button">
                                  <reference>
                                    <object refid="${home-button}" />
                                  </reference>
                                </OTScriptVariableComponent>
                                <OTScriptVariable name="card">
                                  <reference>
                                    <object refid="${section_0}" />
                                  </reference>
                                </OTScriptVariable>
                              </variables>
                              <script>
                                <object refid="${change_page.js}" />
                              </script>
                              <scriptState />
                            </OTScriptObject>
                            <OTUDLCoachGroup local_id="character-group">
              <topLevelCardContainer>
                <object refid="${section-card-container}" />
              </topLevelCardContainer>
              <characters>
                <OTUDLCoach local_id="character_affective" inactiveImageURL="http://udl.concord.org/share/shared-images/blah-head.png" activeImageURL="http://udl.concord.org/share/shared-images/blah-anim.gif" />
                <OTUDLCoach local_id="character_strategic" inactiveImageURL="http://udl.concord.org/share/shared-images/clunk-head.png" activeImageURL="http://udl.concord.org/share/shared-images/clunk-anim.gif" />
                <OTUDLCoach local_id="character_recognition" inactiveImageURL="http://udl.concord.org/share/shared-images/roxy-head.png" activeImageURL="http://udl.concord.org/share/shared-images/roxy-anim.gif" />
              </characters>
              <speechFrame>
                <OTFrame local_id="speech_frame" width="380" height="340" borderlessPopup="false" />
              </speechFrame>
            </OTUDLCoachGroup>
           <OTUDLNavBar local_id="nav-bar"
           		topLevelCardContainer="${section-card-container}" 
           		coaches="${character-group}" 
           		album="${album}" 
           		menuView="29dc5ef0-c453-11dc-95ff-0800200c9a66" 
           		cssColor="31193bb0-c44f-11dc-95ff-0800200c9a66"/>                 
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    </OTSystem>
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</otrunk>