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                  <bodyText>
                    <div class="title">Space Rescue Games for Learning Force and Motion</div>
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                              <div class="subtitle">Save the Shuttle</div>
                              <b>Practice Game</b>
                              <br />
                              <br />
                              You are the rocket pilot. Your mission is to save the space shuttle that has run out of fuel.
                              <br /><br />
                              The rocket is powered by a special engine that gives a sudden burst of force and then shuts off.
                              <br /><br />
                              The size of the force of the rocket engine is the same each time you fire the rocket.
                              <br /><br />
                              Fly to the shuttle and tow it back to home base.
                              <br /><br />
                              You have a limited amount of time and fuel. Don't crash into the red walls!<br /><br />
                              <img src="images/SpaceRescue-Practice-w-Callouts.png" border="0" />
                              <br /><br />
                              This is a practice game. Harder games follow.
                              <br /><br />
                              Go on to the next page to play.<br /><br />
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                              Practice Game:  To begin, press "Setup" then "Start/Stop." Fire the 
          rocket engines with the Left and Right buttons.
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                              When 
          you rescue the Shuttle, go on to the next page.
                              <br />
                              <br />
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                        <br />
                        <div class="buffer">
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                              Questions for Practice Game
                              <br />
                              <br />
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                              <b>Rocket Engine Recharge Game</b>
                              <br />
                              <br />
                              The Rocket Engine Recharge 
          Game on the next page is very much like the Practice Game. Your 
          mission is still to save the Shuttle.
                              <br />
                              <br />
                              In this game, the 
          Rocket's engine needs 2 seconds between firing to recharge. You'll 
          need to plan your mission!
                              <br />
                              <br />
                              You have 45 seconds to rescue the 
          Shuttle. Go on to the next page to play.
                              <br />
                              <br />
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                              <b>Rocket Engine Recharge Game</b>
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                              <b>Questions for the Rocket Engine Recharge Game</b>
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                              <b>Space Rescue Basic Game</b>
                              <br />
                              <br />
                              The Space Rescue Basic Game on the next page is very much like the warm-up games you have already played, but now we keep score!
                              <br />
                              <br />
                              The Rocket's engine still needs to recharge between firings.
                              <br />
                              <br />
                              Try to get a high score!  In order to score, you need to return to the green zone with the shuttle.
                              <br />
                              <br />
                              You have 60 seconds to rescue the Shuttle.  Go on to the next page to play.
                              <br />
                              <br />
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                              Space Rescue Basic Game
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                              <bodyText>In this game, the Rocket leaves a trail of dots behind.  What do the dots tell you?</bodyText>
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                              <bodyText>If the Rocket or Rocket plus Shuttle is stopped and you fire once and then twice more in the same direction, waiting for recharge between firings, and you don't hit a wall, the Rocket will go</bodyText>
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                              <bodyText>What is a good plan to get a high score?</bodyText>
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                                  <bodyText>Just go as fast as you can being sure to leave time to stop</bodyText>
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                              <b>Space Rescue Basic Game Questions</b>
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                              <b>Space Rescue 2D Game</b>
                              <br />
                              <br />
                              The Space Rescue 2D Game on the next page will put all you have learned to use and add another dimension!
                              <br />
                              <br />
                              You now need to fire the Rocket Up and Down as well as Left and Right!
                              <br />
                              <br />
                              Be sure to avoid the red no-fly zones!
                              <br />
                              <br />
                              The Rocket's engine still needs to recharge between firings.
                              <br />
                              <br />
                              In order to score, you need to return to the green zone with the shuttle.
                              <br />
                              <br />
                              You have 80 seconds to rescue the Shuttle.  Go on to the next page to play.
                              <br />
                              <br />
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                              <br />
                              Space Rescue 2D Game
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                              <bodyText>Were you able to rescue the Shuttle?</bodyText>
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                              <bodyText>What was you strategy to save the Shuttle in the 2D game?</bodyText>
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                              <b>Space Rescue 2D Game Questions</b>
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                              <br />
                              <br />
                              <b>The End</b>
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                        Step 3 Polls
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                        Step 
    6 Polls
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                        Step 
    9 Polls
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                        Step 
    12 Polls
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              <footer>
                <object refid="${nav-bar}" />
              </footer>
              <north>
                <object refid="2767fe20-6c7d-11dc-8314-0800200c9a66!/section_1/header" />
              </north>
              <center>
                <object refid="${activity-card-container}" />
              </center>
              <south>
                <object refid="${nav-bar}" />
              </south>
            </OTSection>
          </activity>
          <script>
            <object refid="${authoring-script}" />
          </script>
        </OTCurriculumUnit>
      </root>
      <library>
        <object refid="b6350a20-e3b4-11dc-95ff-0800200c9a66" />
        <OTMenu local_id="section-1-menu">
          <cardContainer>
            <object refid="${activity-card-container}" />
          </cardContainer>
          <menuRule>
            <object refid="${page-rule}" />
          </menuRule>
        </OTMenu>
        <OTSnapshotAlbum local_id="album" />
        <OTMenuRule local_id="page-rule" jumpToViewedCard="true" stepAhead="true" />
        <OTJavascript local_id="change_page.js" src="../common/scripts/change_page.js" />
        <OTJavascript local_id="show_message.js" src="../common/scripts/show_message.js" />
        <OTJavascript local_id="loops_authoring_script.js" src="../common/scripts/loops_authoring_script.js" />
        <OTScriptObject local_id="authoring-script">
          <variables>
            <OTScriptVariable name="cardContainer">
              <reference>
                <object refid="${activity-card-container}" />
              </reference>
            </OTScriptVariable>
            <OTScriptVariable name="system">
              <reference>
                <object refid="${system}" />
              </reference>
            </OTScriptVariable>
            <OTScriptVariable name="menuPageRule">
              <reference>
                <object refid="${page-rule}" />
              </reference>
            </OTScriptVariable>
          </variables>
          <script>
            <object refid="${loops_authoring_script.js}" />
          </script>
          <scriptState />
        </OTScriptObject>
        <OTNavBar local_id="nav-bar">
          <menuView>
            <object refid="29dc5ef0-c453-11dc-95ff-0800200c9a66" />
          </menuView>
          <cssColor>
            <object refid="31193bb0-c44f-11dc-95ff-0800200c9a66" />
          </cssColor>
        </OTNavBar>
      </library>
    </OTSystem>
  </objects>
</otrunk>

